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by appels
21 Sep 2010, 20:33
Forum: .Net / Unity3D API
Topic: Unity 3.0 and SFS API
Replies: 53
Views: 21501

Thanks Thomas, just tested it and all works now.
by appels
21 Sep 2010, 20:00
Forum: .Net / Unity3D API
Topic: sfs pro login example
Replies: 18
Views: 7162

i cheered to fast lol
my custom login is working but when i send a GetRoomList request, i don't get anything back.
is there anything else we need to add add in the extension for this ?
my OnRoomList function never gets called but i see i send the command in my logs.
Thanks.
by appels
21 Sep 2010, 19:41
Forum: .Net / Unity3D API
Topic: Unity 3.0 and SFS API
Replies: 53
Views: 21501

quick question... you removed the CultureInfo stuff from the API ?
is there a way we can use that API ?
i have no idea how to do this ?
( just asking in case it's not fixed in RC2)
by appels
21 Sep 2010, 15:15
Forum: .Net / Unity3D API
Topic: sfs pro login example
Replies: 18
Views: 7162

Thanks CameronB, your post helped me create my custom login :)
by appels
21 Sep 2010, 13:28
Forum: .Net / Unity3D API
Topic: Unity 3.0 and SFS API
Replies: 53
Views: 21501

many thanks Thomas, will wait for rc2 :)
by appels
21 Sep 2010, 12:14
Forum: .Net / Unity3D API
Topic: Unity 3.0 and SFS API
Replies: 53
Views: 21501

This is great news and very fast :)
however i don't know what you mean with CultureInfo() calls.
can you post an example ?
by appels
21 Sep 2010, 09:49
Forum: .Net / Unity3D API
Topic: Unity 3.0 and SFS API
Replies: 53
Views: 21501

here's my test project... sources, builds, smartfox config.
http://www.edje.net/SmartFox-U3f1.zip
by appels
21 Sep 2010, 00:14
Forum: .Net / Unity3D API
Topic: Unity 3.0 and SFS API
Replies: 53
Views: 21501

yes, in the U3 beta f1 UT has implemented more security into the webplayer. I can connect to smartfox but as soon we send serialized data the webplayer crashes.
by appels
01 Aug 2010, 11:46
Forum: .Net / Unity3D API
Topic: SmartFox usernames
Replies: 7
Views: 3594

ok, i managed to enter a room.
by appels
01 Aug 2010, 10:39
Forum: .Net / Unity3D API
Topic: SmartFox usernames
Replies: 7
Views: 3594

ok, i don't seem to have entered a room but i don't know how to do that. All i can find to do that is smartFox.joinRoom("The Garden") but smartFox isn't known. Why are the examples with smartfox.* and i'm using client.* isn't this called on the client connection ? Do I need to construct so...
by appels
01 Aug 2010, 09:43
Forum: .Net / Unity3D API
Topic: SmartFox usernames
Replies: 7
Views: 3594

i can't even get the active room.
this gets called upon join room:
Room currentActiveRoom = client.GetActiveRoom();
Debug.Log(currentActiveRoom);
and i get a null.
Ed.
by appels
01 Aug 2010, 09:23
Forum: .Net / Unity3D API
Topic: SmartFox usernames
Replies: 7
Views: 3594

Hi Thomas, yes, i was messing around with the code and forgot to put that back. This is my code now : using UnityEngine; using System; using System.Collections; using SmartFoxClientAPI; using SmartFoxClientAPI.Data; using SmartFoxClientAPI.Util; public class getUsers : MonoBehaviour { SmartFoxC...
by appels
01 Aug 2010, 02:46
Forum: .Net / Unity3D API
Topic: SmartFox usernames
Replies: 7
Views: 3594

SmartFox usernames

Hi, I'm trying to get the usernames from a room into an array so i can access them easily in Unity. This is what i do: SmartFoxClient client = NetworkController.GetClient(); Hashtable users = new Hashtable(); using UnityEngine; using System; using System.Collections; using SmartFoxCl...
by appels
28 Jul 2010, 02:16
Forum: .Net / Unity3D API
Topic: SendMessage StartSending has no receiver!
Replies: 2
Views: 2794

SendMessage StartSending has no receiver!

Hi,

I'm altering the Unity3D island demo and i get this error :
SendMessage StartSending has no receiver!

My players don't get spawned.
Any suggestions ?
Thanks.

Eddy.

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