Search found 60 matches

by stevets
06 Oct 2010, 07:31
Forum: SFS2X Questions
Topic: UDP question
Replies: 30
Views: 13437

I was following the example in the documentation at http://showcase.smartfoxserver.com/2X-Preview/udp.html The example uses the LoadConfig() method to set the UDP Ip,Port. I have not found any documentation, for the Unity3d API, that specifies parameters for the InitUDP(). So, I assumed that it take...
by stevets
05 Oct 2010, 23:00
Forum: SFS2X Questions
Topic: UDP question
Replies: 30
Views: 13437

Hi Thomas, Welcome back! I am also interested in how to place the config.xml for the LoadConfig(). On the Unity website, there is some talk about webplayer problems in the Unity webplayer so I am waiting for the point update before I go further. I think that many people are going to be interested in...
by stevets
29 Sep 2010, 10:47
Forum: SFS2X Questions
Topic: Disconnecting properly in Unity
Replies: 26
Views: 13634

I think you are right about UDP as the reason Photon does not exhibit the same behavior. I am only using TCP right now, so I can only speak to my limited knowledge of it. I have also found that the Unity is still connected to the server even though the "play" button is turned off. So the s...
by stevets
29 Sep 2010, 09:50
Forum: SFS2X Questions
Topic: Disconnecting properly in Unity
Replies: 26
Views: 13634

It appears that the smartfoxserver is doing what is expected and that maybe the logic on the Unity Client needs to handle this scenario. more gracefully.

What do you think?

I hope to get some help as well.

Steve
by stevets
29 Sep 2010, 09:36
Forum: SFS2X Questions
Topic: Disconnecting properly in Unity
Replies: 26
Views: 13634

Hi Berry, I am having the same problem with the Unity examples. Take the Lobby as an example. It works fine when you log in to the Lobby. I can log out and back in without a problem. Everything is working as expected. When I log out of the Lobby and turn off the Unity editor "play" arrow t...
by stevets
28 Sep 2010, 07:00
Forum: .Net / Unity3D API
Topic: Please test this one with Unity 3 - 1.2.7 rc1
Replies: 13
Views: 16249

Hi Thomas,

I did a quick test on Unity3 RC5 using the SFSIsland Demo.
The webplayer works with your fix.

Thanks again,
Steve
by stevets
26 Sep 2010, 09:37
Forum: .Net / Unity3D API
Topic: Unity 3.0 and SFS API
Replies: 53
Views: 27613

Thanks Thomas for all your help on this issue to keep us going.

I really appreciate it.

Also, Is this webplayer issue appearing in the SFS2x server version? I know you mentioned that earlier Unity3D betas were working ok. Has this changed with the latest RC's?

Thanks,
Steve
by stevets
26 Sep 2010, 09:24
Forum: .Net / Unity3D API
Topic: Unity 3.0 and SFS API
Replies: 53
Views: 27613

Sorry. You are right. I did not copy the old API back into the plugins folder as I had thought. :oops:

What is your take on this issue? Is the temporary fix going to be the one we use going forward?

Steve
by stevets
26 Sep 2010, 08:57
Forum: .Net / Unity3D API
Topic: Unity 3.0 and SFS API
Replies: 53
Views: 27613

Good News...Unity3d RC4 appears to work again with the webplayer and the original SmartFoxClient.dll.

Please verify.

Steve
by stevets
22 Sep 2010, 02:59
Forum: .Net / Unity3D API
Topic: Unity 3.0 and SFS API
Replies: 53
Views: 27613

I've tried Unity3 f2 and still have the same problems with the webplayer crashing :(

Steve
by stevets
21 Sep 2010, 23:25
Forum: .Net / Unity3D API
Topic: Unity 3.0 and SFS API
Replies: 53
Views: 27613

Tested the modified API and it works here as well.

Many thanks Thomas!

Steve
by stevets
21 Sep 2010, 19:57
Forum: .Net / Unity3D API
Topic: Unity 3.0 and SFS API
Replies: 53
Views: 27613

Thomas,
I sent you a request for the modified API.

Thanks for all your work on getting this fixed.

Steve
by stevets
21 Sep 2010, 12:36
Forum: .Net / Unity3D API
Topic: Unity 3.0 and SFS API
Replies: 53
Views: 27613

Hi Thomas, I cannot find any CultureInfo() calls in the SFSIslandDemo. Do I need to add a statement, explicitly, if it does not exist? Also, I am not sure if it is relevant, but I found a reference on the Unity forum that might be of interest, http://forum.unity3d.com/viewtopic.php?p=399468&high...
by stevets
21 Sep 2010, 10:04
Forum: .Net / Unity3D API
Topic: Unity 3.0 and SFS API
Replies: 53
Views: 27613

Great!
Thanks Thomas
by stevets
21 Sep 2010, 09:54
Forum: .Net / Unity3D API
Topic: Unity 3.0 and SFS API
Replies: 53
Views: 27613

Hi Thomas, I have tried the SFSIsland Demo with the same configuration that you specified. However, I use a PC with Vista 64 bit and IE8/Google Chrome. When I run the Unity Editor version of the SFS Island Demo it works fine. No problems. The Novell server shows that the policy is sent to the client...

Go to advanced search