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by rjgtav
20 Jul 2014, 18:26
Forum: SmartFoxServer 1.x Discussions and Help
Topic: [Solved]VPS Setup help.[Solved]
Replies: 25
Views: 10429

Re: VPS Setup help.

----- Topics Merged. Please do not create multiple topics for the same issue. -----
by rjgtav
17 Jul 2014, 23:52
Forum: SmartFoxServer 1.x Discussions and Help
Topic: [Solved]VPS Setup help.[Solved]
Replies: 25
Views: 10429

Re: VPS Setup help.

Hi there,

Yes, but if you configure the serverIp tag on the config.xml to *, the server will bind to all the available IPs.
It's really useful when you're not sure what IP to bind.
by rjgtav
15 Jul 2014, 00:56
Forum: SFS2X HTML5 / JavaScript API
Topic: HTML5 / JS APi fail to connect
Replies: 12
Views: 6783

Re: HTML5 / JS APi fail to connect

Hmm... On the server-side logs, right before the "SFS2X Ready" ASCII art, where it says "Listening Sockets", does it show the correct 5.XXXX ip with the 8888 port? Can you check if you didn't made the same mistake as the following post? http://www.smartfoxserver.com/forums/viewto...
by rjgtav
15 Jul 2014, 00:43
Forum: SFS2X Questions
Topic: C#/.NET Server API
Replies: 5
Views: 1599

Re: C#/.NET Server API

Oh, in that case, yes you have to code in Java or Python. If it was because of having a duplicate code base between Unity C# and the server-side, you would have another option. During development, you can configure the extension to be automatically reloaded. When this option is activated, every time...
by rjgtav
14 Jul 2014, 18:56
Forum: SFS2X HTML5 / JavaScript API
Topic: HTML5 / JS APi fail to connect
Replies: 12
Views: 6783

Re: HTML5 / JS APi fail to connect

The config.xml? The AdvancedChat example has the IP hard coded on its main.js file...

Can you also check on the logs if is there any error occuring at the server side?

Thanks
by rjgtav
14 Jul 2014, 18:26
Forum: SFS2X ActionScript 3 API
Topic: Invitation Response
Replies: 1
Views: 1812

Re: Invitation Response

Hello there and welcome aboard :D If you send the invitations when creating a game room, yes those invitations, when accepted, will make the invitee join that room. In order to send custom invitations, you'll have to use a server-side extension. More information at: http://docs2x.smartfoxserver.com/...
by rjgtav
14 Jul 2014, 17:11
Forum: SFS2X HTML5 / JavaScript API
Topic: HTML5 / JS APi fail to connect
Replies: 12
Views: 6783

Re: HTML5 / JS APi fail to connect

Hi there,

Just to make sure, have you enabled the WebSockets protocol on the Server Configurator Module of the Admin Tool?
The html5 examples are hard coded to connect to 127.0.0.1. Have you updated the code so it connects to your server's IP?

Cheers
by rjgtav
14 Jul 2014, 14:32
Forum: SFS2X Questions
Topic: Cannot restart server from admin console (2.9 on MacOS X)
Replies: 7
Views: 2801

Re: Cannot restart server from admin console (2.9 on MacOS X

Hello,

Can you post the logs you're getting now after you've removed the old jars?

Thanks
by rjgtav
14 Jul 2014, 14:17
Forum: SFS2X Questions
Topic: SFS2X 2.9 problem
Replies: 4
Views: 2516

Re: SFS2X 2.9 problem

Oh, sorry, I didn't realize it was intended. I just tested here on my machine, and I can run two instances of SFS2X with no problems, as long as I change the sockets' and the webserver's IPs. You can do it directly via the AdminTool, at the General and the Webserver tabs of the Server Configurator m...
by rjgtav
14 Jul 2014, 12:10
Forum: SFS2X Questions
Topic: C#/.NET Server API
Replies: 5
Views: 1599

Re: C#/.NET Server API

Hello,

On the server-side only Java and Python are available.
Why do you need to write them in C#?
by rjgtav
14 Jul 2014, 12:06
Forum: SFS2X Questions
Topic: SFS2X 2.9 problem
Replies: 4
Views: 2516

Re: SFS2X 2.9 problem

Hello, It seems you're running multiple instances of SFS at the same time. If you close that window and then navigate to http://localhost:8080/admin, the admin tool should show up, where you can log in and kill that instance. Possibly you already have SFS2X running as a service, that's why you can't...
by rjgtav
14 Jul 2014, 01:45
Forum: SmartFoxServer 1.x Discussions and Help
Topic: Associate a background with a map?
Replies: 2
Views: 1866

Re: Associate a background with a map?

Hello,

You can use Room Variables in order to achieve that, as Room Variables are specific to each room.
A good strategy would be to store the map's ID or the map's swf path as a Room Variable.

More information at:
www.smartfoxserver.com/docs/1x/docPages ... /index.htm
by rjgtav
14 Jul 2014, 01:42
Forum: SmartFoxServer 1.x Discussions and Help
Topic: onObjectReceived in zones
Replies: 3
Views: 2495

Re: onObjectReceived in zones

Hello, I'm sorry but I don't have the time to show you an example of that in action. But I can explain you what strategy to use. If you want to use extensions, then you can read more about how they work and how they interact with the server at: - http://www.smartfoxserver.com/docs/1x/docPages/tutori...
by rjgtav
14 Jul 2014, 01:37
Forum: SmartFoxServer 1.x Discussions and Help
Topic: Highlight mouse over map area.
Replies: 1
Views: 1693

Re: Highlight mouse over map area.

Hello,

I'm sorry, but I'm not understanding quite well what you're asking.
Have you checked the OpenSpace engine? I think it has what you're asking for.

More information at: http://openspace-engine.com/

Cheers
by rjgtav
11 Jul 2014, 12:31
Forum: SmartFoxServer 1.x Discussions and Help
Topic: onObjectReceived in zones
Replies: 3
Views: 2495

Re: onObjectReceived in zones

Hello,

Yes, the onObjectReceived event works only at the Room level.
If you want to send a message to the entire Zone, you have to use either an extension, a moderator message or an admin message (which also requires an extension).

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