Search found 79 matches
- 05 Apr 2019, 14:38
- Forum: SFS2X Questions
- Topic: SFSRuntimeException: Join request discarded. User is already in a join transaction
- Replies: 20
- Views: 4415
Re: SFSRuntimeException: Join request discarded. User is already in a join transaction
The wait, that you suggest would not cause block of the current thread for a relatively long time?
- 05 Apr 2019, 12:38
- Forum: SFS2X Questions
- Topic: SFSRuntimeException: Join request discarded. User is already in a join transaction
- Replies: 20
- Views: 4415
SFSRuntimeException: Join request discarded. User is already in a join transaction
Hello, i am having issues with joinRoom function, that is throwing me an exception. This is the relevant part of the stacktrace: lobbyDev2#29|com.smartfoxserver.v2.exceptions.SFSRuntimeException: Join request discarded. User is already in a join transaction: ( User Name: host5, Id: 7, Priv: 0, Sess:...
- 31 Jan 2019, 14:08
- Forum: SFS2X C# API
- Topic: Room.GetVariable is randomly null
- Replies: 25
- Views: 7052
Room.GetVariable is randomly null
Hi, i am using extension to access room variables public static ISFSObject GetGameData(this Room room) { Debug.Assert(MainThreadDispatcher.Instance.IsMainThread); var gameDataVar = room.GetVariable("gameData"); if (gameDataVar == null) { Debug.LogError("Room " + room.Id + " ...
- 11 May 2018, 09:29
- Forum: SFS2X Questions
- Topic: Unable to reconnect
- Replies: 14
- Views: 4685
Re: Unable to reconnect
In step 3) server knows, that the client is trying to reconnect. Why the server will not reuse the session for the new socket? Because of course that the client will not use the old socket and the server can close it safely. Adding option to config file for this would help us tremendously. I am not...