Search found 194 matches

by Ninjaoninja2
25 Aug 2017, 21:53
Forum: SFS2X Questions
Topic: SFS2X Unity connection seems to default immediately to BlueBox.
Replies: 2
Views: 1420

SFS2X Unity connection seems to default immediately to BlueBox.

Hi there, Recently I am switching some projects over to Unity. For now, I'm just using the Editor to try to connect to SFS, but when I play the scene the connect script doesn't fire anything in Unity. However, for some reason the server logs tell a different story. For some odd reason the logs are s...
by Ninjaoninja2
25 Aug 2017, 21:17
Forum: SFS2X C# API
Topic: Are the unity examples updated for 2017.1?
Replies: 3
Views: 1906

Re: Are the unity examples updated for 2017.1?

Bax wrote:All the examples were expected to be fully compatible with Unity 2017.
They are... except the Connector, Lobby and Advanced Connector, in which you can't interact with the UI controls.
Of course this is not related to SmartFoxServer, so we need to investigate why it occurs.

Alright awesome, thanks!
by Ninjaoninja2
23 Aug 2017, 16:43
Forum: SFS2X C# API
Topic: Are the unity examples updated for 2017.1?
Replies: 3
Views: 1906

Are the unity examples updated for 2017.1?

Hey there, I can see on the examples page that the changelog for the Unity examples are for Unity 5, but I just wanted to understand if they actually were or if this is mislabeled. Because Unity has come out with a completely new version , Unity 2017.1. If it isn't updated, do you guys have a timefr...
by Ninjaoninja2
31 Jul 2017, 21:06
Forum: SFS2X ActionScript 3 API
Topic: Flash being phased out by 2020.
Replies: 5
Views: 5475

Flash being phased out by 2020.

Hello all,
I was wondering as Adobe has announced they will be completely phasing out support for Adobe Flash by 2020, what will be 2X's main platform after that. And will it change your approach on things?
by Ninjaoninja2
13 Jul 2017, 16:12
Forum: SFS2X HTML5 / JavaScript API
Topic: Is there anyway to pass a....
Replies: 4
Views: 2281

Re: Is there anyway to pass a....

Sorry, your question is not very clear. Username and passwords ARE strings... what else should you send? Can you please clarify? About the "JavaScript client side documentation", I suppose you are referring to the tutorials describing the examples we already provide. In this case we are c...
by Ninjaoninja2
13 Jul 2017, 14:01
Forum: SFS2X HTML5 / JavaScript API
Topic: Is there anyway to pass a....
Replies: 4
Views: 2281

Is there anyway to pass a....

Hi there, I'm working on Virtual World in HTML5/JS. And I've come across an error stating that the username and password code must be a string, is there anyway to not have to use a string and instead pass the parameters from a username and password input textbox to SFS as the username and password? ...
by Ninjaoninja2
06 Jul 2017, 14:49
Forum: SFS2X Questions
Topic: Web Socket problems.
Replies: 10
Views: 2678

Re: Web Socket problems.

Okay. Depending on the certificate provider you get all sorts of formats and combinations, unfortunately, and it's difficult to provide directions for all of them. If you want we can take a look, if you can send both file to our email (support@...) Thanks p.s. = add a reference to this discussion i...
by Ninjaoninja2
06 Jul 2017, 14:37
Forum: SFS2X Questions
Topic: Web Socket problems.
Replies: 10
Views: 2678

Re: Web Socket problems.

Lapo wrote:So you've got the certificate and private key in .crt format, correct?

Correct.
by Ninjaoninja2
06 Jul 2017, 14:25
Forum: SFS2X Questions
Topic: Web Socket problems.
Replies: 10
Views: 2678

Re: Web Socket problems.

Cool. Next thing I have to ask did you follow the docs step by step? http://docs2x.smartfoxserver.com/GettingStarted/cryptography Section "SSL Certificates" Did you find any issues at any of the steps? Also one source of confusion / problems with certificates is the three items that are g...
by Ninjaoninja2
06 Jul 2017, 14:08
Forum: SFS2X Questions
Topic: Web Socket problems.
Replies: 10
Views: 2678

Re: Web Socket problems.

Lapo wrote:Yeah, the error is due to an incorrect step in the deployment of the certificate.
Just to understand are you running SFS2X 2.13 or something older?

I ask because since 2.13 all web services are managed via Jetty, websockets included. Prior to 2.13 we used another engine.

No, I'm running 2.13. :)
by Ninjaoninja2
06 Jul 2017, 12:43
Forum: SFS2X Questions
Topic: Web Socket problems.
Replies: 10
Views: 2678

Re: Web Socket problems.

Hi, if the browser test says it's not a secure connection the certificate isn't working. There might be server side errors. Have you checked? In case there are let us know what it is. As regards the AdminTool error, the problem is that you first need to configure the server to use SSL for the admin...
by Ninjaoninja2
05 Jul 2017, 17:07
Forum: SFS2X Questions
Topic: Web Socket problems.
Replies: 10
Views: 2678

Web Socket problems.

Hello, I've been trying to enable my certificate that I bought form GoDaddy to work with 2X, I installed it the way the docs said too. But for some reason I think it's still reading the old one. I've tried to go to the (myip):8443 but it comes up that the connection is not secure. The ssl.ini is poi...
by Ninjaoninja2
15 Jun 2017, 14:24
Forum: 2X Features Wish List
Topic: Unity2D examples + API.
Replies: 2
Views: 2075

Re: Unity2D examples + API.

Hi, interesting idea. We'll think about it. Actually the SpaceWar demo is a Unity 2D example: http://docs2x.smartfoxserver.com/ExamplesUnity/spacewar In terms of API, nothing changes. The SFS2X API to use is the same, and basically all concepts you have learned in Unity 3D will apply in 2D as well....
by Ninjaoninja2
12 Jun 2017, 19:23
Forum: 2X Features Wish List
Topic: SFS2X custom Admin Tool modules
Replies: 21
Views: 19712

Re: SFS2X custom Admin Tool modules

Bax wrote:For the moment we put this idea aside in favor of others, sorry.

It's 2017 now. Is this still set aside?
by Ninjaoninja2
12 Jun 2017, 19:18
Forum: 2X Features Wish List
Topic: Unity2D examples + API.
Replies: 2
Views: 2075

Unity2D examples + API.

Hey,
I'd like to see alongside the Unity3D some Unity2D examples and API, I think it would lalow Flash 2D dev's to migrate easier to Unity, it's something that I think certainly could be looked into.

Go to advanced search