Search found 26 matches

by tichfuie
15 Nov 2013, 17:55
Forum: SFS2X Questions
Topic: [[NEW]] SmartFoxServer 2X 2.8.0 released!
Replies: 34
Views: 58125

Re: [[NEW]] SmartFoxServer 2X 2.8.0 released!

ok, I figured the issue, forgot to add the extension pyTest/MMORoomDemo.py now works great in both unity 4.2 and 4.3 but why is it being called and configured the AoI settings from client side instead of the server? ConnectionGUI.cs public void OnLogin(BaseEvent evt) { Debug.Log("Logged in succ...
by tichfuie
15 Nov 2013, 15:09
Forum: SFS2X Questions
Topic: [[NEW]] SmartFoxServer 2X 2.8.0 released!
Replies: 34
Views: 58125

Re: [[NEW]] SmartFoxServer 2X 2.8.0 released!

thanks for the client api download link update.

no, still the demo does not work, not even the stock webplayer demo,

the unity c# example lacks of a zone xml for the server.

you may want to take a look at since it does not work out of the box
by tichfuie
15 Nov 2013, 04:42
Forum: SFS2X Questions
Topic: [[NEW]] SmartFoxServer 2X 2.8.0 released!
Replies: 34
Views: 58125

Re: [[NEW]] SmartFoxServer 2X 2.8.0 released!

ok, well, i downloaded the SFS unity examples and imported the MMORoomDemo.unitypackage that contained the client api 1.50 at least that is what the unity debug console says. run SFS 2.8 server but the AoI example does not work for me. running unity 4.3 when play the unity demo the client connects o...
by tichfuie
15 Nov 2013, 01:12
Forum: SFS2X Questions
Topic: [[NEW]] SmartFoxServer 2X 2.8.0 released!
Replies: 34
Views: 58125

Re: [[NEW]] SmartFoxServer 2X 2.8.0 released!

thanks lapo,

can you post an updated client api download link please,

the existing c#/unity link still points to 1.40


also where are the examples at?
thanks again
by tichfuie
12 Nov 2013, 06:18
Forum: SFS2X Questions
Topic: Kudos on Room infrastructure
Replies: 19
Views: 24964

Re: Kudos on Room infrastructure

thanks for the update lapo,

looking forward for 2.8
by tichfuie
01 Nov 2013, 15:59
Forum: Features Wish List
Topic: Load Test tool
Replies: 11
Views: 28230

Re: Load Test tool

not really,

was hoping of some already made simple example you guys may had, so I can learn and base my own out of that.

since I've never done such a thing, so was expecting some light in my darkroom :-(
by tichfuie
31 Oct 2013, 03:29
Forum: Features Wish List
Topic: Load Test tool
Replies: 11
Views: 28230

Re: Load Test tool

do you guys have some app already put together that will do the stress test?
i mean something i can base out of?

or am i on my own here?
by tichfuie
30 Oct 2013, 00:03
Forum: Features Wish List
Topic: Load Test tool
Replies: 11
Views: 28230

Re: Load Test tool

Lapo,

i know this is a 5 year old thread, but was wondering if you guys still have a load testing tool i can use for SFS,
i mean nothing fancy just something that i can simulate client connections to stress test the server.


looking forward to it.
by tichfuie
27 Oct 2013, 04:01
Forum: SFS2X Questions
Topic: Kudos on Room infrastructure
Replies: 19
Views: 24964

Re: Kudos on Room infrastructure

thanks for the update lapo,

so proly by mid nov?

Lapo wrote:..And the Good news: we think it will be awesome! :mrgreen: Lots of goodies around the corner!


any advancement on the new features? at least verbally?
tell us about them :) :-)
by tichfuie
19 Sep 2013, 15:28
Forum: SFS2X Questions
Topic: Kudos on Room infrastructure
Replies: 19
Views: 24964

Re: Kudos on Room infrastructure

Awesome news, A few months back i had this AOI feature request posted on here http://www.smartfoxserver.com/forums/viewtopic.php?f=18&t=16161 and Lapo confirmed that they will add it to SFS in the future, I am glad this is going to be a fact now and glad that my request helped expedite the featu...
by tichfuie
19 Sep 2013, 05:09
Forum: SFS2X Questions
Topic: Network LOD/AOI
Replies: 13
Views: 21399

Re: Network LOD/AOI

Ok good. Our plan is to create a new type of Room that will be able to handle thousands of players and be based on AOI, so all existing requests (public message, private message, user variables etc...) will keep working although they will no longer use the room's user list but the "proximity l...
by tichfuie
26 Jun 2013, 16:09
Forum: SFS2X Questions
Topic: Network LOD/AOI
Replies: 13
Views: 21399

Re: Network LOD/AOI

thank you,

anychance for a unity example in a 3d game?
by tichfuie
26 Jun 2013, 15:28
Forum: SFS2X Questions
Topic: Network LOD/AOI
Replies: 13
Views: 21399

Re: Network LOD/AOI

yes, it does makes sense, altho, still i would not know where to start when doing this, and i was hoping that SFS staff make it easier for us to add such a thing by adding this feature natively to SFS, anyways, i imagine this will be kinda of hard for you guys to add due oif the client/server circun...
by tichfuie
26 Jun 2013, 01:42
Forum: SFS2X Questions
Topic: Network LOD/AOI
Replies: 13
Views: 21399

Re: Network LOD/AOI

@Lapo, well while you requesting suggestions to enhance SFS, i think once you guys add natively support for network AOI, which will enhance and help a ton to SFS support thousands of players in one single room, the one thing left that comes right out of my head is to SFS support some sort of server ...
by tichfuie
23 Jun 2013, 18:40
Forum: SFS2X Questions
Topic: Network LOD/AOI
Replies: 13
Views: 21399

Re: Network LOD/AOI

Thank you Lapo,

That will be great if you guys add this feature as part SFS.

this will enhance SFS,

well, knowing that you guys will add it this year, We can wait and
focus on other stuff then,

thanks and looking forward to this new feature

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