Search found 4598 matches

by Bax
24 Jan 2024, 09:41
Forum: SFS2X C# API
Topic: List all the logged-in players in the lobby in the TicTacToe Unity example?
Replies: 1
Views: 666

Re: List all the logged-in players in the lobby in the TicTacToe Unity example?

Hello. As soon as the game switches to the lobby view after login, a room called "The Lobby" is joined. In the OnRoomJoin event listener you can retrieve the list of users like this: sfs.LastJoinedRoom.UserList You can then create a method similar to InitializeBuddyClient to process the li...
by Bax
11 Jan 2024, 10:08
Forum: SFS2X Questions
Topic: SFS2X Server Log Analysis fail and long startup time
Replies: 4
Views: 56416

Re: SFS2X Server Log Analysis fail and long startup time

Hello again, first everytime I do a log analysis from inside the AdminTool, the SFS2X Server terminal shows this trace: LogAnalysisKeepsFailing.png So it says that all log lines where skipped due to timestamp errors, multi-line or something else... This happens everytime I do a log analysis from th...
by Bax
08 Jan 2024, 13:53
Forum: SFS2X Questions
Topic: Where can I see loaded Extensions per zone/room?
Replies: 3
Views: 47216

Re: Where can I see loaded Extensions per zone/room?

Also as an off-topic but very small Q, my analytics Tab doesnt update to show that 1 or 2 separate connections have been made yesterday/today, does it not register localhost visitors? (See below screenshot) analyticsEmpty.png Analytics is not updated automatically and in realtime. Its data is based...
by Bax
15 Dec 2023, 07:45
Forum: SFS2X Questions
Topic: SmartFoxServer is social!
Replies: 12
Views: 229576

Re: SmartFoxServer is social!

SmartfoxEnjoyer wrote:Can we get a discord server please?

We have a channel on the "Game Backend as a Service" server, but we don't provide support there. We mainly use it for news and announcements, the same you can receive via our newsletter or on Facebook and X (Twitter).
by Bax
09 Oct 2023, 10:53
Forum: SFS2X Questions
Topic: [SFS - ERROR] [TCPSocketLayer] WSACancelBlockingCall Error
Replies: 8
Views: 69471

Re: [SFS - ERROR] [TCPSocketLayer] WSACancelBlockingCall Error

Ok, now we can see the error message logged, even if it is a slightly different one. Maybe this depends on the operating system. In any case that message simply means that the socket was closed while a thread was running a continuous read cycle on it. The error is not harmful in any way (in fact it ...
by Bax
06 Oct 2023, 13:11
Forum: SFS2X Questions
Topic: [SFS - ERROR] [TCPSocketLayer] WSACancelBlockingCall Error
Replies: 8
Views: 69471

Re: [SFS - ERROR] [TCPSocketLayer] WSACancelBlockingCall Error

I tested logging in and out for 50 times in a row, also at a fast pace, and the error never showed up. Is this error causing issues in your project? What happens when it shows up after the logout? Can you login again and everything still works as expected, or is the error causing other problems late...
by Bax
06 Oct 2023, 07:42
Forum: SFS2X Questions
Topic: [SFS - ERROR] [TCPSocketLayer] WSACancelBlockingCall Error
Replies: 8
Views: 69471

Re: [SFS - ERROR] [TCPSocketLayer] WSACancelBlockingCall Error

As you can see in the attached screenshot, we can't reproduce the issue. Maybe this is something to the Unity version or operating system? We are testing on macOS, with Unity 2021.3.10f1. The error seems to be related to a thread closing the socket connection. Searching the web for the error, doesn'...
by Bax
05 Oct 2023, 14:00
Forum: SFS2X Questions
Topic: [SFS - ERROR] [TCPSocketLayer] WSACancelBlockingCall Error
Replies: 8
Views: 69471

Re: [SFS - ERROR] [TCPSocketLayer] WSACancelBlockingCall Error

Can you please provide more details, because we can't reproduce the issue. First of all, what version of Unity and what version of our API are you using? Latest version of the API is 1.8.3. Then, are you running our examples in the Unity Editor? What target platform (I guess WebGL, but I want to mak...
by Bax
25 Sep 2023, 08:44
Forum: SFS2X Questions
Topic: Admin bug with log downloads
Replies: 2
Views: 19122

Re: Admin bug with log downloads

Hello. Can you please check the web server configuration under AdminTool > Server Configurator > Web Server? If HTTP is enabled, the logs download links are generated with protocol http, even if HTTPS is enabled too and you connect to the AdminTool securely. If HTTP is disabled and HTTPS is enabled,...
by Bax
04 Sep 2023, 09:22
Forum: SFS2X C# API
Topic: 【Error】v1.8.3 doNet version hints to rely on Unity assemblies
Replies: 1
Views: 17107

Re: 【Error】v1.8.3 doNet version hints to rely on Unity assemblies

Sorry, it looks like something went wrong with the files distribution.
We now updated the API zip file. Please download it again.
by Bax
23 Aug 2023, 07:46
Forum: SFS2X HTML5 / JavaScript API
Topic: remove bluebox from url
Replies: 6
Views: 45985

Re: remove bluebox from url

You should follow this tutorial about the connection phase: http://docs2x.smartfoxserver.com/DevelopmentBasics/connection-phase You just have to create a configuration object containing the "host" property: this is where you have to enter the IP address or domain name of the server you wan...
by Bax
22 Aug 2023, 07:30
Forum: SFS2X HTML5 / JavaScript API
Topic: remove bluebox from url
Replies: 6
Views: 45985

Re: remove bluebox from url

Why do you want to connect to wss://sfox.xxx.com/websocket?
The connection will fail, because SmartFoxServer won't respond at that address.
by Bax
21 Aug 2023, 08:42
Forum: SFS2X HTML5 / JavaScript API
Topic: remove bluebox from url
Replies: 6
Views: 45985

Re: remove bluebox from url

First of all, that "UseBlueBox" parameter doesn't exist in the HTML/JS API, so you can delete it.
Then, why are you trying to remove "bluebox" from the connection string? The connection string is internal to the API, and it can't be modified.
by Bax
10 Jul 2023, 15:05
Forum: SFS2X C# API
Topic: The type or namespace name 'Sfs2X' could not be found
Replies: 10
Views: 75088

Re: The type or namespace name 'Sfs2X' could not be found

Maybe you can remove the DLL and references from your project, close and reopen Unity, and add the DLL again.
I've seen this kind of behavior in Unity for years unfortunately...
by Bax
10 Jul 2023, 14:51
Forum: SFS2X C# API
Topic: The type or namespace name 'Sfs2X' could not be found
Replies: 10
Views: 75088

Re: The type or namespace name 'Sfs2X' could not be found

With the Unity Hub you can install multiple copies of Unity side by side if you like.
Anyway, dod you try recreating your project from scratch?

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