Hello
When I reload extension, if the init method has not finished working and during that time I press reload button, is starting second reload, and in this case, two extensions work in parallel for one Zone, the server duplicates all requests/response/events etc and I can't unload one of them.
Search found 52 matches
- 30 Apr 2020, 13:41
- Forum: SFS2X Questions
- Topic: Parallel reload extensions
- Replies: 1
- Views: 3422
- 30 Apr 2020, 13:19
- Forum: SFS2X Questions
- Topic: Disconnect NPC from AdminTool
- Replies: 1
- Views: 3192
Disconnect NPC from AdminTool
Hello
Is possible to disconnect NPC user using Admin Tool?
The kick button is inactive for NPC users.
Is possible to disconnect NPC user using Admin Tool?
The kick button is inactive for NPC users.
- 30 Apr 2020, 12:44
- Forum: SFS2X Questions
- Topic: AdminTool Log trace monitor
- Replies: 1
- Views: 3269
AdminTool Log trace monitor
Hello Does the server always send to the AdminTool client all trace logs? Despite the fact that I have open realtime logs viewer for zone or not? BaseSFSExtension public void trace(ExtensionLogLevel level, Object... args) { String traceMsg = this.getTraceMessage(args); if (level == ExtensionLogLevel...
- 12 Dec 2019, 17:01
- Forum: SFS2X Questions
- Topic: [NEW] SFS2X 2.14.0 is available!
- Replies: 42
- Views: 44156
Re: [NEW] SFS2X 2.14.0 is available!
Hello
Which java version is supported?
Which java version is supported?
- 02 Oct 2019, 14:34
- Forum: SFS2X HTML5 / JavaScript API
- Topic: TypeScript declarations bug
- Replies: 14
- Views: 24550
Re: TypeScript declarations bug
In the sfs2x-api.1.7.15.d.t.s file, where API methods are described, in the send (request: BaseRequest) method description the BaseRequest type is not described in the file. A similar problem, for example, in method descriptions getIntArray(key: string): array; note that the return type “array” also...
- 01 Oct 2019, 12:13
- Forum: SFS2X HTML5 / JavaScript API
- Topic: TypeScript declarations bug
- Replies: 14
- Views: 24550
TypeScript declarations bug
Hello I tried to use the latest JS API, you added [NEW] Experimental TypeScript declarations file included, to improve intellisense in IDEs like Visual Studio Code. but there are such exceptions Screenshot at Oct 01 13-49-14.png Screenshot at Oct 01 13-50-28.png Screenshot at Oct 01 13-50-53.png
- 02 Sep 2019, 15:14
- Forum: SFS2X Questions
- Topic: Server is full and Admin Tool problem
- Replies: 2
- Views: 3932
Server is full and Admin Tool problem
Hello I have an elastic licence. Due to the fact that the payment was late SFS licence rollbacked to 100CCU. When the license became active, the server was full and I couldn't log in Admin Tool for reloading license in live mode. I had to make a restart, which is not very convenient. Please add supp...
- 04 Apr 2019, 14:05
- Forum: SFS2X Questions
- Topic: Upgrade elastic license
- Replies: 5
- Views: 7450
Re: Upgrade elastic license
I successfully made an upgrade. Thanks
- 03 Apr 2019, 17:08
- Forum: SFS2X Questions
- Topic: Upgrade elastic license
- Replies: 5
- Views: 7450
Upgrade elastic license
Hello
How to upgrade my elastic license from max 150 CCU to 500 max CCU?
How to upgrade my elastic license from max 150 CCU to 500 max CCU?
- 19 Oct 2018, 18:32
- Forum: SFS2X Questions
- Topic: WebSocket binary message max size
- Replies: 11
- Views: 11554
Re: WebSocket binary message max size
thanks for such a fast reply. It isn't urgent, I'll wait for the patch
- 18 Oct 2018, 19:20
- Forum: SFS2X Questions
- Topic: WebSocket binary message max size
- Replies: 11
- Views: 11554
WebSocket binary message max size
Hi Recently I came across a problem with sending the big data to the server via WebSocket. org.eclipse.jetty.websocket.api.MessageTooLargeException: Binary message size [115773] exceeds maximum size [65536] at org.eclipse.jetty.websocket.api.WebSocketPolicy.assertValidBinaryMessageSize(WebSocketPoli...
- 30 Jul 2016, 16:23
- Forum: SFS2X Questions
- Topic: Remove room group
- Replies: 1
- Views: 3593
Remove room group
Hi
How can I remove room groups in zone?
How can I remove room groups in zone?
- 17 Dec 2015, 14:47
- Forum: SFS2X Questions
- Topic: Atomically replaced player in the NPC
- Replies: 5
- Views: 7129
Re: Atomically replaced player in the NPC
Well, I do not think so, just thought there is a way to replace the player in the NPC, something like User#switchToNPC()
- 17 Dec 2015, 09:29
- Forum: SFS2X Questions
- Topic: Atomically replaced player in the NPC
- Replies: 5
- Views: 7129
Re: Atomically replaced player in the NPC
The problem is that when a player leaves the game (the game closes the window), it is no longer in the zone/room in DisconnectEventHandler intercepts this event and created NPC, which takes the place of the player. But if the course of the game is the player who has left the game, and the NPC has no...
- 16 Dec 2015, 17:00
- Forum: SFS2X Questions
- Topic: Atomically replaced player in the NPC
- Replies: 5
- Views: 7129
Atomically replaced player in the NPC
Hello. How i can atomically replaced player in the NPC? When user disconnected and game action falls on him, he is no longer in the game, and the game crashes. It is necessary at the moment of leaving the game the player put in its place a bot, is it possible?