Search found 30 matches

by DFTGames
13 Sep 2023, 09:31
Forum: SFS2X C++ API
Topic: Unreal Engine - Any news?
Replies: 5
Views: 27983

Unreal Engine - Any news?

Hi there!

As I'm moving all my dev focus to Unreal Engine only, I've looked into the client API for it, and I see that it's years behind :shock: . How comes? What can we do about this? I really need SFS2X support (both mobile and Windows) for UE 5.3... any pointers :?:

Cheers,
Pino
by DFTGames
04 Mar 2015, 01:00
Forum: SFS2X Questions
Topic: Non-SSL Mailer Settings
Replies: 6
Views: 8766

Re: Non-SSL Mailer Settings

Hi,

I've hit this right now using the signup assistent on SFS2X 2.9.3. Any way around this issue? It seems quite a blocker :cry:

Thanks,
Pino
by DFTGames
12 Nov 2012, 18:45
Forum: SFS2X Questions
Topic: SOS! 911! Server stops responding many times a day
Replies: 7
Views: 10245

Re: SOS! 911! Server stops responding many times a day

Hi Lapo,

yes, we have a DB and that one is responsive as normal. I will create a thread dump next time, but I really hope that it'll not be a next time :/ I'm going to set the restart every 6 hours to see if that incurs in the problem.
by DFTGames
11 Nov 2012, 23:34
Forum: SFS2X Questions
Topic: SOS! 911! Server stops responding many times a day
Replies: 7
Views: 10245

Re: SOS! 911! Server stops responding many times a day

Hi, yes, the server status is monitored via a monitoring card,so it's HW protected and it reboots in case of any service eating up resources while sending me a text message. I tested this feature making a looping program and it works jkust fine, but there are no services eating up anything... this s...
by DFTGames
11 Nov 2012, 18:31
Forum: SFS2X Questions
Topic: SOS! 911! Server stops responding many times a day
Replies: 7
Views: 10245

Re: SOS! 911! Server stops responding many times a day

Hi rjgtav, we have already checked all those potential issues during the Beta. We run a Debian dedicated server, 2 4 core CPU with 16GB RAM. THere are no errors nor warnings and the memory (and queues) are never full, actually they are never even near 30% of load, and the bandwidth is not even at 2%...
by DFTGames
11 Nov 2012, 17:09
Forum: SFS2X Questions
Topic: SOS! 911! Server stops responding many times a day
Replies: 7
Views: 10245

SOS! 911! Server stops responding many times a day

Hi, we have published Bionauts and now we're in deep water :/ It's a free to play so you can easily try it (needs a good tablet to run!): Android: https://play.google.com/store/apps/details?id=com.hawkindustriesllc.bionauts iOS: https://itunes.apple.com/us/app/bionauts/id523265043?ls=1&mt=8 Duri...
by DFTGames
09 Oct 2012, 18:11
Forum: SFS2X Questions
Topic: LOGIN_OUT_DATA equivalent for unsuccessful login?
Replies: 11
Views: 15522

Re: LOGIN_OUT_DATA equivalent for unsuccessful login?

I just tried adding a fake paramenter to that error code 200... just in case the paramenter was mandatory, but nothing changes :/ In the meanwhile (while you study the issue) I'm going back adding the code as a paramenter to one of the standard error messages and checking the received message to see...
by DFTGames
09 Oct 2012, 16:40
Forum: SFS2X Questions
Topic: LOGIN_OUT_DATA equivalent for unsuccessful login?
Replies: 11
Views: 15522

Re: LOGIN_OUT_DATA equivalent for unsuccessful login?

Sure, On te server side: Declaration: public enum BionautsErrors implements IErrorCode { WE_NEED_LINKING_PROFILE(200), BAD_LINKING_USERNAME(201), BAD_LINKING_PASSWORD(202), USERNAME_IN_USE(203); private short id; private BionautsErrors(int id) { this.id = (short) id; } @Override public short getId()...
by DFTGames
09 Oct 2012, 15:51
Forum: SFS2X Questions
Topic: LOGIN_OUT_DATA equivalent for unsuccessful login?
Replies: 11
Views: 15522

Re: LOGIN_OUT_DATA equivalent for unsuccessful login?

Ok, no, checked everything and I still have: [SFS - DEBUG] <<< Packet Complete >>> [SFS - INFO] Message: Login { Message id: 1 } { Dump: } (short) ec: 200 (utf_string_array) ep: [System.String[]] [SFS - ERROR] Formatting error string failed with exception: Array index is out of range.
by DFTGames
09 Oct 2012, 15:22
Forum: SFS2X Questions
Topic: LOGIN_OUT_DATA equivalent for unsuccessful login?
Replies: 11
Views: 15522

Re: LOGIN_OUT_DATA equivalent for unsuccessful login?

Wait... maybe I did miss something else ... I'll double check.
by DFTGames
09 Oct 2012, 15:19
Forum: SFS2X Questions
Topic: LOGIN_OUT_DATA equivalent for unsuccessful login?
Replies: 11
Views: 15522

Re: LOGIN_OUT_DATA equivalent for unsuccessful login?

I think you're using a pretty old API, please get the latest update. http://www.smartfoxserver.com/download/sfs2x#p=updates Hi Lapo, downloaded the current DLL you pointed me to, but the result is unchanged, running on iOS6 (iPad2) this is what I get in the XCode tracing panel: [SFS DEBUG] Formatti...
by DFTGames
09 Oct 2012, 09:27
Forum: SFS2X Questions
Topic: LOGIN_OUT_DATA equivalent for unsuccessful login?
Replies: 11
Views: 15522

Re: LOGIN_OUT_DATA equivalent for unsuccessful login?

Hi,

I did try that but it generates an "index out of bound" error on the client (Unity, so it's C#) and the method stops processing because of that :/
by DFTGames
08 Oct 2012, 17:19
Forum: SFS2X Questions
Topic: LOGIN_OUT_DATA equivalent for unsuccessful login?
Replies: 11
Views: 15522

LOGIN_OUT_DATA equivalent for unsuccessful login?

Hey guys,

I'm sure I'm missing (again!) some doc page... I see that LOGIN_OUT_DATA is available only when the login is successful: is there any equivalent way to send data to the client upon unsuccessful login?

Thanks,
Pino
by DFTGames
08 Oct 2012, 14:36
Forum: SFS2X Questions
Topic: Blocking issue with Facebook SSO
Replies: 6
Views: 8412

Re: Blocking issue with Facebook SSO

Great! And... I'm totally blind! I've been on that page a couple of time for the email section and I didn't notice that one!

Thanks!
Pino
by DFTGames
08 Oct 2012, 14:27
Forum: SFS2X Questions
Topic: Blocking issue with Facebook SSO
Replies: 6
Views: 8412

Re: Blocking issue with Facebook SSO

This is the piece of code handling the successful FB SSO. From the LoginEventHandler : // Build a prepared statement stmt = connection.prepareStatement(FBDB_SELECT); stmt.setString(1, FBemail); // Execute query res = stmt.executeQuery(); if (!res.first()) // User has no account with FB email { // .....

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