Hello,
It turns out that the crash when we exit the game is completely unrelated to SmartFox, but various circumstances lead us to believe that it was related. We still have the hang issues for which I will try to create a stripped out version to send you and see if you can reproduce.
Thank you
Search found 56 matches
- 19 Jul 2013, 12:42
- Forum: SFS2X C# API
- Topic: UDP exception when quitting Unity game
- Replies: 10
- Views: 14858
- 18 Jul 2013, 20:43
- Forum: SFS2X C# API
- Topic: UDP exception when quitting Unity game
- Replies: 10
- Views: 14858
Re: UDP exception when quitting Unity game
As you can see in previous posts of mine (links of which I will provide when i am in front of my computer) we still have the same issues which apparently you cannot reproduce in your tests. And I say that they might be related because I cannot find another reason why they keep happening so I'm specu...
- 18 Jul 2013, 11:34
- Forum: SFS2X C# API
- Topic: UDP exception when quitting Unity game
- Replies: 10
- Views: 14858
Re: UDP exception when quitting Unity game
Hey Yes we do handle OnApplicationQuit and call disconnect when that happens. We even tried having an Exit button that first disconnects, waits for 30 seconds and then exits. As soon as the 30 seconds pass and the application is quitting, the exception I told you in the previous post is thrown. For ...
- 18 Jul 2013, 10:38
- Forum: SFS2X C# API
- Topic: UDP exception when quitting Unity game
- Replies: 10
- Views: 14858
Re: UDP exception when quitting Unity game
I think it's just due to the thread being interrupted in his run cycle. The exception is thrown for debugging reason in case the thread would quit during runtime but in the case of a quit this should not raise any concerns. In any case I have added a note in our bug database to check it before we r...
- 29 May 2013, 10:00
- Forum: SFS2X C# API
- Topic: What does BaseRequest.IsEncrypted do?
- Replies: 1
- Views: 4593
What does BaseRequest.IsEncrypted do?
I cannot find any documentation on that field. Does SmartFox encrypt the request if we set that to true?
- 21 May 2013, 16:24
- Forum: SFS2X C# API
- Topic: UDP exception when quitting Unity game
- Replies: 10
- Views: 14858
Re: UDP exception when quitting Unity game
Ok thank you
- 21 May 2013, 15:48
- Forum: SFS2X C# API
- Topic: UDP exception when quitting Unity game
- Replies: 10
- Views: 14858
UDP exception when quitting Unity game
Hello, We are running a standalone Unity executable in Windows 7 64-bit, smartfox client 1.2.0 and smartfox server 2.6.0. When we call Application.Quit in the Unity application the game crashes. This is the log: [SFS - ERROR] UDPSocketLayer: Error reading data from socket: A blocking operation was i...
- 19 Apr 2013, 14:04
- Forum: SFS2X C# API
- Topic: Unity client freezes when disconnected by server.
- Replies: 24
- Views: 34718
Re: Unity client freezes when disconnected by server.
Sooo I think I know what's wrong. At some point you mentioned that this might be a UDP issue. And indeed, I am no longer calling InitUDP when I initialize the server and the problem disappears... Of course we need UDP for our game so we can't stop using it but this seems to be the issue. You mention...
- 19 Apr 2013, 13:28
- Forum: SFS2X C# API
- Topic: Unity client freezes when disconnected by server.
- Replies: 24
- Views: 34718
Re: Unity client freezes when disconnected by server.
Hmmm.. This is going to be really hard to track down..
- 19 Apr 2013, 13:13
- Forum: SFS2X C# API
- Topic: Unity client freezes when disconnected by server.
- Replies: 24
- Views: 34718
Re: Unity client freezes when disconnected by server.
May I ask what exactly is the scenario that you are testing? Just to recap this is our scenario:
- Connect to the server
- Login to a zone
- Kill the server
- Quit the Unity application in the Editor
- Attempt to Start the Unity application in the Editor
- Editor hangs
- Connect to the server
- Login to a zone
- Kill the server
- Quit the Unity application in the Editor
- Attempt to Start the Unity application in the Editor
- Editor hangs
- 19 Apr 2013, 10:28
- Forum: SFS2X C# API
- Topic: Unity client freezes when disconnected by server.
- Replies: 24
- Views: 34718
Re: Unity client freezes when disconnected by server.
Hi,
We were already doing this before as I've seen the related post, and it doesn't help unfortunately..
We were already doing this before as I've seen the related post, and it doesn't help unfortunately..
- 13 Apr 2013, 07:57
- Forum: SFS2X C# API
- Topic: Client crashing / stuck on connection lost
- Replies: 25
- Views: 34528
Re: Client crashing / stuck on connection lost
Alright thank you
- 12 Apr 2013, 18:15
- Forum: SFS2X C# API
- Topic: Client crashing / stuck on connection lost
- Replies: 25
- Views: 34528
Re: Client crashing / stuck on connection lost
Hi there,
Closing the app while its running does not cause an issue for us, as we do it all the time. But since you had a problem I guess there really is something there...
Closing the app while its running does not cause an issue for us, as we do it all the time. But since you had a problem I guess there really is something there...
- 08 Apr 2013, 12:59
- Forum: SFS2X C# API
- Topic: Client crashing / stuck on connection lost
- Replies: 25
- Views: 34528
Re: Client crashing / stuck on connection lost
Yeah could be. Thanks
- 08 Apr 2013, 12:36
- Forum: SFS2X C# API
- Topic: Client crashing / stuck on connection lost
- Replies: 25
- Views: 34528
Re: Client crashing / stuck on connection lost
We are using Windows 7 64-bit. Unfortunately I cannot send you the project because it is huge... I will try to reproduce the problem in one of your demos if I can when I have some time and I will let you know ( I have done that in the past and the problem could be reproduced in your demos as well ).