Search found 18 matches

by LeMageFou
30 Aug 2013, 11:29
Forum: SFS2X C# API
Topic: Unity Web player and BlueBox problem.
Replies: 4
Views: 9538

Re: Unity Web player and BlueBox problem.

Hi. Thanks for the reply. If you're talking about the Security.PrefetchSocketPolicy, I already do it on both ports; 9933 (normal) and 443 (BlueBox). And I have this error log : SocketPolicyClient1: About to BeginConnect to <server_ip>:9933 SocketPolicyClient1: About to WaitOne SocketPolicyClient1: W...
by LeMageFou
29 Aug 2013, 14:52
Forum: SFS2X C# API
Topic: Unity Web player and BlueBox problem.
Replies: 4
Views: 9538

Unity Web player and BlueBox problem.

Hi. Currently I'm tried to make BlueBox work but without success. The SmartFox server listens on port 9933 and Jetty is on port 443. A unity web player client, which is behind a proxy, is trying to connect to the server. We force the client to use BlueBox (by trying a first socket connection on a wr...
by LeMageFou
20 Nov 2012, 15:52
Forum: SFS2X C# API
Topic: Problem with kicking users and API v1.0.5
Replies: 12
Views: 22912

Re: Problem with kicking users and API v1.0.5

It's the same with a delay except that the client receives correctly the kick message. But as soon as the user is kicked (he disappears from the admin tool), Unity or the embedded webplayer freezes.
by LeMageFou
20 Nov 2012, 11:51
Forum: SFS2X C# API
Topic: Problem with kicking users and API v1.0.5
Replies: 12
Views: 22912

Re: Problem with kicking users and API v1.0.5

Hi, thanks for your reply.
I'm using the version 3.5.6f4 of Unity. If I use the admin tool and kick a user with a zero delay, I have nohing in the editor console : no error, no exception, the editor just freezes.
by LeMageFou
19 Nov 2012, 15:59
Forum: SFS2X C# API
Topic: Problem with kicking users and API v1.0.5
Replies: 12
Views: 22912

Problem with kicking users and API v1.0.5

Hi. When I try to kick a user, either by using the admin tool or directly in the server code, the Unity Editor or my web browser freezes and I need to manually kill the client with the resource manager. But when I use the previous version of the Unity Api, everything works perfectly. I'm using the 2...
by LeMageFou
08 Jun 2012, 12:29
Forum: SFS2X Questions
Topic: SFS2X doesn't respond at login step
Replies: 4
Views: 6428

Re: SFS2X doesn't respond at login step

Hi. Thanks for the reply. Please specify which version you are using and check you server side logs for warnings/errors. Let us know Thanks I use the 2.1.0 version of the server. Nothing in the log, no error, no warning. Sometimes this one appears but only when I restart the server : failed SelectCh...
by LeMageFou
07 Jun 2012, 09:47
Forum: SFS2X Questions
Topic: SFS2X doesn't respond at login step
Replies: 4
Views: 6428

SFS2X doesn't respond at login step

Hi. I have a SmartFox2X server running. Everything is running fine but sometimes, the server doesn't do the login. It's not the extension of the Zone because it does the same with the Remote Admin Tool. I've got the info "Connected to [my_ip]; now performing login" but nothing happens, it ...
by LeMageFou
29 Mar 2012, 09:21
Forum: SFS2X C# API
Topic: [RESOLVED] SFSObject and key not found
Replies: 2
Views: 5408

Re: SFSObject and key not found

Thanks for the reply.
by LeMageFou
28 Mar 2012, 14:40
Forum: SFS2X C# API
Topic: [RESOLVED] SFSObject and key not found
Replies: 2
Views: 5408

[RESOLVED] SFSObject and key not found

Hi. I'd like to know what happens when you try to get, for example, an integer from an SFSObject with a key which is not defined for this object. For the Java version, getInt will return the associated element or null if the key is not found. Is it the same with the C# API? Or will I get an exceptio...
by LeMageFou
08 Feb 2012, 15:48
Forum: RedBox 2X
Topic: RedBoxConnectionEvent.AV_CONNECTION_INITIALIZED not fired
Replies: 1
Views: 9613

RedBoxConnectionEvent.AV_CONNECTION_INITIALIZED not fired

Hello. When I connect to the Red5 server using the AVCastManager class, I don't get the event RedBoxConnectionEvent.AV_CONNECTION_INITIALIZED. I subscribed to the events like this : AVCManager = new AVCastManager(smartFox, SERVER_IP+":"+REDBOX_PORT); AVCManager.addEventListener(...
by LeMageFou
01 Feb 2012, 20:07
Forum: SFS2X ActionScript 3 API
Topic: Compile Error: DatagramSocketDataEvent
Replies: 5
Views: 9268

Use the option -library-path to link with the SWC and not the -include-libraries option.
I just got the same error under Eclipse/Ant and changing the linking option solved the problem for me.
by LeMageFou
25 Jan 2012, 10:52
Forum: SFS2X Questions
Topic: Intercommunication between zone extension
Replies: 6
Views: 8676

Yes unfortunately this is how the application currently works. The world zone extension is also use to synchronize the voice zone extension (login, joining room, authorizations, etc ...). There is also some communication between Flash and Unity. For example, you can mute your microphone directly in ...
by LeMageFou
24 Jan 2012, 17:19
Forum: SFS2X Questions
Topic: Intercommunication between zone extension
Replies: 6
Views: 8676

No, in general under 2X we discourage this practice as much as possible. Under SFS1.x it was possible in order to group different sets of Rooms under several Zones. In SFS2X this is no more a problem with Room Groups so each Zone should be insulated from the others. Additionally each Zone runs its ...
by LeMageFou
20 Jan 2012, 18:26
Forum: SFS2X Questions
Topic: Intercommunication between zone extension
Replies: 6
Views: 8676

It's not what I'm trying to do, but thanks. :)

I found a function by browsing the API : handleInternalMessage (String cmd, Object param)
I guess this is the way to send data between two running zone extensions.
by LeMageFou
20 Jan 2012, 15:17
Forum: SFS2X Questions
Topic: Intercommunication between zone extension
Replies: 6
Views: 8676

Intercommunication between zone extension

Hi.

In the documentation, I didn't manage to find a way to make communications between two zone extensions. I know it was possible in the 1.6.X version but is it still possible with SmartFox2X?

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