Search found 3 matches

by SethiXzon
21 Jul 2011, 18:05
Forum: .Net / Unity3D API
Topic: Simple Instantiation Question
Replies: 3
Views: 12406

Okay, I've switched the project and it no longer has any physical calculations; now all I need to deal with is getting the blocks to instantiate to everyone on the server.
by SethiXzon
29 Jun 2011, 16:44
Forum: .Net / Unity3D API
Topic: Simple Instantiation Question
Replies: 3
Views: 12406

Sorry - very vague error description if any :-D So makes it somewhat hard to help precisely. Do you on instantiation on the creator client send a message to the other clients to instantiate a new object? Do the client receive the data about the new block? On a network layer? As an instantiation of ...
by SethiXzon
29 Jun 2011, 06:04
Forum: .Net / Unity3D API
Topic: Simple Instantiation Question
Replies: 3
Views: 12406

Simple Instantiation Question

I'm making a physics game called PhysBlocks. PhysBlocks is adding multiplayer support, and I have decided to use SmartFoxServer to handle the networking. Everything functions fine, HOWEVER, there is one small issue that is a major issue for gameplay: clicking on something in PhysBlocks instantiates ...

Go to advanced search