Search found 24 matches

by Scarpelius
28 Nov 2012, 14:58
Forum: SFS2X Questions
Topic: Patch 2.4.0 problems
Replies: 6
Views: 8658

Re: Patch 2.4.0 problems

Got damn it, so simple...
Can you tell me why is this happening so I dont die stupid :D?
by Scarpelius
28 Nov 2012, 13:18
Forum: SFS2X Questions
Topic: Patch 2.4.0 problems
Replies: 6
Views: 8658

Re: Patch 2.4.0 problems

An here is the error i found all over the smartfox.log file: 28 Nov 2012 | 15:05:47,207 | ERROR | com.smartfoxserver.v2.controllers.ExtensionController-1 | v2.controllers.ExtensionController | | com.smartfoxserver.v2.exceptions.SFSRuntimeException: :::::::::::::::::::::::::::::::::::::::::::::::::::...
by Scarpelius
28 Nov 2012, 13:16
Forum: SFS2X Questions
Topic: Patch 2.4.0 problems
Replies: 6
Views: 8658

Re: Patch 2.4.0 problems

This is patch log and it seems ok. [INFO]: ******************************* [INFO]: SFS2XPatcher [INFO]: ver 1.0.5 [INFO]: (c) gotoAndPlay -- 2012 [INFO]: ******************************* [INFO]: SFS2X 2.4.0 Patch Installer [INFO]: Working... 6 task(s) left... [INFO]: Working... 5 task(s) left... [DEB...
by Scarpelius
28 Nov 2012, 12:50
Forum: SFS2X Questions
Topic: Patch 2.4.0 problems
Replies: 6
Views: 8658

Patch 2.4.0 problems

Hello, I have installed the server (community edition) and it worked well as you can see in the picture bellow: smartfox.jpg But if I apply the 2.4.0 patch something is going horribly wrong in admin and no report is made: smartfox240.jpg I am not sure what to do. The server is a Debian 6.0 on a 32 b...
by Scarpelius
24 Aug 2011, 11:08
Forum: SFS2X C# API
Topic: Planning a mmo, whats the best practices
Replies: 2
Views: 5950

I am aware of such things :), been in that situation before, though not on game project. As it is now, the room group name is the name of the scene with the suffix Group, so i have Scen1Group. Keeping data integrity and having a god set of data to develop is one of my major concern, because it can c...
by Scarpelius
24 Aug 2011, 08:47
Forum: SFS2X C# API
Topic: Planning a mmo, whats the best practices
Replies: 2
Views: 5950

Planning a mmo, whats the best practices

Hello, I am trying to make a game with unity and sfs2x. The game is going to be small (we are going to consider ourselves very fortunate if we will have 1k ccu) so we can manage to create as phew assets as possible. The game is going to have both indoor as outdoor scenes. This is the target at this ...
by Scarpelius
20 Aug 2011, 18:37
Forum: SFS2X C# API
Topic: Datetime trouble
Replies: 9
Views: 17812

Ok, I think found an explication for this, it has something to do with the fact my server and my client both run on GMT+2 For some reasons, smartfox converts values like this 2011-03-02 00:00:00 into timestamp but there is a trap too here. The value returned is not the time in seconds since January ...
by Scarpelius
20 Aug 2011, 17:24
Forum: SFS2X C# API
Topic: Datetime trouble
Replies: 9
Views: 17812

No, not really since the admin is done via web so i will mean to do heavy modifications there too for every column that is datetime and behave this way.

The safest hack is to extract the data from db as string with CONVERT(mydata USING latin1) as stringData but is not a solution.
by Scarpelius
20 Aug 2011, 11:43
Forum: SFS2X C# API
Topic: Datetime trouble
Replies: 9
Views: 17812

Yes.
by Scarpelius
20 Aug 2011, 05:56
Forum: SFS2X C# API
Topic: Datetime trouble
Replies: 9
Views: 17812

Believe me i tried :)
The timestamp value this gives userInfo.GetSFSObject(i).GetData("CreationDate").Data.ToString() is missing those 7200 seconds.

Btw userInfo is an ISFSArray.

UPDATE: same problem with RC3 :(
by Scarpelius
19 Aug 2011, 21:36
Forum: SFS2X C# API
Topic: Datetime trouble
Replies: 9
Views: 17812

Datetime trouble

I have a problem with a datetime field retrieved from mySQL. The value in database is 2011-03-02 00:00:00 but when i display it in unity is missing exactly two hours and becomes 3/1/2011 10:00:00 PM I am using this code to retrieve the data sql = " SELECT Name, Gender, DATE_FORMAT(CreationD...
by Scarpelius
01 May 2011, 09:39
Forum: SFS2X C# API
Topic: Delay after the login failure
Replies: 2
Views: 6014

Never mind I solved it
It was my client side code.
Cant send login requests when you do smartfox.Connect() and allready connected :oops: the login code was only in OnConnection function.
by Scarpelius
01 May 2011, 08:35
Forum: SFS2X C# API
Topic: Delay after the login failure
Replies: 2
Views: 6014

This is the login code, in case it have any relevance public class LoginEventHandler extends BaseServerEventHandler { @Override public void handleServerEvent(ISFSEvent evt) throws SFSException { // Grab parameters from client request String userName = (String) evt.getParame...
by Scarpelius
01 May 2011, 08:25
Forum: SFS2X C# API
Topic: Delay after the login failure
Replies: 2
Views: 6014

Delay after the login failure

Hello there I am using for my game a custom login against the MySQL DB and it works like a charm :) The problem is if i write the username or password wrong i have to wait like 25 seconds until the right user/password can be used again and this is related to the expiry of current session 01 May 2011...
by Scarpelius
15 Apr 2011, 12:37
Forum: SFS2X Questions
Topic: Room name length
Replies: 2
Views: 5805

Ah, didn't see that, ty.

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