Search found 54 matches

by boom_boom_room
04 Mar 2015, 11:17
Forum: SFS2X Questions
Topic: Mutiple Zone Advantages
Replies: 3
Views: 5448

Re: Mutiple Zone Advantages

Thanks for the reply. That was quick! By different products I mean different game worlds and each world has a set of mini-games. World 1 has a set of mini-games A,B,C.. and each have their own jars (room extension, handlers etc) World 2 has a set of games and so on. Right now, all the worlds talk to...
by boom_boom_room
04 Mar 2015, 08:51
Forum: SFS2X Questions
Topic: Mutiple Zone Advantages
Replies: 3
Views: 5448

Mutiple Zone Advantages

We have a setup where we have one zone running for multiple products. So, we have one zone extension (one folder in the SFS2X/extensions folder) and all our products talk to the same extension. As a result, the number of jars in this folder has increased because of several mini-games in different pr...
by boom_boom_room
07 Oct 2013, 15:32
Forum: SFS2X C# API
Topic: app crash when join room event fired
Replies: 3
Views: 7562

Re: app crash when join room event fired

Any solution to this? We have the latest Xcode and unity and this still seems to happen randomly. It happens sometimes even when a user enters the room and when a user disconnects.
by boom_boom_room
05 Jun 2012, 09:25
Forum: SFS2X Questions
Topic: UDP Packets getting discarded
Replies: 7
Views: 11625

Re: UDP Packets getting discarded

vmnikulin:

I have seen the post but it is not conclusive. I could not see any solution there.
by boom_boom_room
05 Jun 2012, 05:27
Forum: SFS2X Questions
Topic: UDP Packets getting discarded
Replies: 7
Views: 11625

UDP Packets getting discarded

Hello, We have been having this issue lately and we are not sure what could be causing this. We receiving all packets through tcp but not from UDP. We see a lot of packets being discarded at peak time ranging from 21 to 135% as seen in the admin tool and we have the following two error dumps in the ...
by boom_boom_room
12 Mar 2012, 06:59
Forum: SFS2X Questions
Topic: Size of packet - WireShark shows double the value
Replies: 1
Views: 3874

Size of packet - WireShark shows double the value

Hello, I am sending the following data from the server to a client p1 = float p2 = float p3 = float r1 = float r2 = float r3 = float So this should take about (6 * 4) + (12 * 2) bytes i.e 24 + 24 = 48 bytes right? However when monitoring an incoming packet in wireshark the data length is double the ...
by boom_boom_room
02 Mar 2012, 11:42
Forum: SFS2X Questions
Topic: Error handling data: inflating sfs2x, Invalid SFSDataType
Replies: 28
Views: 45006

Re: Error handling data: inflating sfs2x, Invalid SFSDataTyp

I have sent you a message with the details.
by boom_boom_room
02 Mar 2012, 10:49
Forum: SFS2X Questions
Topic: Error handling data: inflating sfs2x, Invalid SFSDataType
Replies: 28
Views: 45006

Re: Error handling data: inflating sfs2x, Invalid SFSDataTyp

Yes its SFS 2x and the latest client API. I shall setup something for you in some time.
by boom_boom_room
01 Mar 2012, 17:23
Forum: SFS2X Questions
Topic: Error handling data: inflating sfs2x, Invalid SFSDataType
Replies: 28
Views: 45006

Re: Error handling data: inflating sfs2x, Invalid SFSDataTyp

This is annoying. We have revamped the java code, used the latest patch, optimized the objects being sent and received, controlled how may packets are being sent / second and also used UDP for positional updates. We have been battling this for months with no positive result. I started this post in M...
by boom_boom_room
13 Jan 2012, 09:18
Forum: SFS2X Questions
Topic: LoadConfig in unity web player
Replies: 1
Views: 4041

LoadConfig in unity web player

Is it possible to load a config file in unity web player? It works ok on the IDE and the standalone but fails in the web player. I checked another forum saying its not possible. Is it possible?
by boom_boom_room
21 Dec 2011, 04:30
Forum: SFS2X Questions
Topic: UDP Out of order packets
Replies: 1
Views: 3612

UDP Out of order packets

Does SFS2X handle out of order packets when sending responses through UDP? i.e will it ensure that the packets always come in order to the client (when server sends it) or server (when client sends it)? I want to know if it is up to to the application to decide which packet is the most recent one. I...
by boom_boom_room
04 Jun 2011, 01:55
Forum: SFS2X Questions
Topic: ProtocolMode in server.xml
Replies: 2
Views: 4833

Any ideas?
by boom_boom_room
02 Jun 2011, 22:46
Forum: SFS2X Questions
Topic: Error handling data: inflating sfs2x, Invalid SFSDataType
Replies: 28
Views: 45006

Sent...
by boom_boom_room
02 Jun 2011, 04:01
Forum: SFS2X Questions
Topic: ProtocolMode in server.xml
Replies: 2
Views: 4833

ProtocolMode in server.xml

Are the different protocol modes AUTO, BINARY and TEXT? Are these the string values to set in server.xml if we want to change it? What does AUTO do? I don't see any documentation on this. I fetched it from Java SFSProtocolType enum.
by boom_boom_room
01 Jun 2011, 21:49
Forum: SFS2X Questions
Topic: News about that possible bug in SFS2X
Replies: 5
Views: 12076

Can you clarify if you get the onConnectionLost event when the user gets kicked? We don't get any event.

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