Hi Lapo.
I've managed to get the extension working from the docs, but once past that point I've found it difficult to get information.
The javadoc url is a little in disarray with no direction, the non api documentation is good tho, just need more of it!
Search found 22 matches
- 21 Dec 2010, 15:29
- Forum: SFS2X Questions
- Topic: Server Side Questions
- Replies: 5
- Views: 8099
- 21 Dec 2010, 08:07
- Forum: SFS2X Questions
- Topic: Server Side Questions
- Replies: 5
- Views: 8099
- 20 Dec 2010, 14:43
- Forum: SFS2X Questions
- Topic: Server Side Questions
- Replies: 5
- Views: 8099
Server Side Questions
Is there a way to do send to all users in room? Is there a list of users currently in the room accessible from the extension? What method is the best way to send constant data, I'm currently doing it with an SFSObject that contains position and rotation, but is this the best way of doing it, or is t...
- 20 Dec 2010, 14:40
- Forum: SFS2X Questions
- Topic: [Suggestion] Searchable Documentation
- Replies: 2
- Views: 5210
- 20 Dec 2010, 08:30
- Forum: SFS2X C# API
- Topic: Where does the object go to?
- Replies: 11
- Views: 15585
- 19 Dec 2010, 21:21
- Forum: SFS2X C# API
- Topic: Where does the object go to?
- Replies: 11
- Views: 15585
- 19 Dec 2010, 21:00
- Forum: SFS2X C# API
- Topic: Where does the object go to?
- Replies: 11
- Views: 15585
- 19 Dec 2010, 14:52
- Forum: SFS2X C# API
- Topic: Where does the object go to?
- Replies: 11
- Views: 15585
Where does the object go to?
If i send this from the server
send("add", resObj, sender);
How do i then get the resObj in unity?
send("add", resObj, sender);
How do i then get the resObj in unity?
- 17 Dec 2010, 13:09
- Forum: SFS2X C# API
- Topic: External tutorials and resources
- Replies: 3
- Views: 29297
- 15 Dec 2010, 13:00
- Forum: SFS2X C# API
- Topic: Sending and Receiving?
- Replies: 14
- Views: 18208
I'm not disagreeing with that Thomas, a showcase is great. But surely it would also be very good to just have very barebones, Unity -> Smartfox -> Unity examples. Without all the filler Just simple Object goes from Unity to one class of Java, back to Unity just two files. I also do understand this i...
- 15 Dec 2010, 09:28
- Forum: SFS2X C# API
- Topic: Sending and Receiving?
- Replies: 14
- Views: 18208
I'm not that new to programming, and I don't want to use their code. I just want the most raw examples of how to actually send and receive data, so I can just do my own thing. I don't care how they solved problem x or y in the FPS tutorial. That's my issue with the example. I don't want to learn C# ...
- 15 Dec 2010, 08:48
- Forum: SFS2X C# API
- Topic: Sending and Receiving?
- Replies: 14
- Views: 18208
I agree, But you go from all client side code, to then needed server side and the first real example available is a full FPS. I would just love a tutorial or example, that just contains the absolute bare minimum. Blank Scene, 1 cube floor, and instantiates cubes for each player and allows movement b...
- 15 Dec 2010, 08:45
- Forum: SFS2X C# API
- Topic: Tutorials?
- Replies: 5
- Views: 9449
- 14 Dec 2010, 20:54
- Forum: SFS2X C# API
- Topic: Sending and Receiving?
- Replies: 14
- Views: 18208
- 14 Dec 2010, 15:49
- Forum: SFS2X C# API
- Topic: Sending and Receiving?
- Replies: 14
- Views: 18208