Search found 19 matches
- 28 Feb 2014, 01:53
- Forum: SFS2X Questions
- Topic: Error deserializing request
- Replies: 5
- Views: 9566
Re: Error deserializing request
Anything come of this? I too have an intermittent failure very similar. The machine will be running fine and then I get this error in the log: 27 Feb 2014 | 17:05:37,297 | WARN | SocketReader | v2.protocol.SFSProtocolCodec | | Error deserializing request: java.nio.BufferUnderflowException Every oper...
- 24 Sep 2013, 21:55
- Forum: SFS2X C# API
- Topic: Intermittent crash in Unity3d on iOS
- Replies: 1
- Views: 7130
Intermittent crash in Unity3d on iOS
Hello, We're using Unity3d 4.2.1f4 and SFS2X_API_CSharp_v1.3.0. When running our app on iOS devices we are gettting an intermittent crash. We don't have the steps to reproduce yet but we do get a thread dump from Crashlytics: 0 TestApp m_Sfs2X_Core_Sockets_UDPSocketLayer_CloseConnection + 56 1 2 Tes...
- 16 May 2013, 11:08
- Forum: SFS2X Questions
- Topic: Server dropping UDP packets
- Replies: 112
- Views: 1036501
Re: Server dropping UDP packets
We are using a fallback method that utilizes TCP connection, but one of the main reasons we switched to 2x was to get support for the UDP protocol. And in the the cases of this that we know of it seems that the packets are identified as belonging to a known user, just with a changed port (unless the...
- 07 May 2013, 11:26
- Forum: SFS2X Questions
- Topic: Server dropping UDP packets
- Replies: 112
- Views: 1036501
Re: Server dropping UDP packets
Hello, We are still running into this issue intermittently. It is happening on both our production and development networks (to varying degrees). The firewall settings in both environments have the UDP timeout set to 2 mins and our client is sending UDP packets at a minimum of 2 times a second curre...
- 05 Apr 2013, 08:50
- Forum: SFS2X Questions
- Topic: Server dropping UDP packets
- Replies: 112
- Views: 1036501
Re: Server dropping UDP packets
Hello Lapo,
We are running into this problem intermittently, and checking our firewall, but assuming that for some reason the cause for this port change lies outside of our direct control. Will there be an option to disable the check in the near future?
Thanks,
Ritch...
We are running into this problem intermittently, and checking our firewall, but assuming that for some reason the cause for this port change lies outside of our direct control. Will there be an option to disable the check in the near future?
Thanks,
Ritch...
- 19 Jul 2012, 10:05
- Forum: SFS2X Questions
- Topic: Admin tool user stats
- Replies: 9
- Views: 23482
Re: Admin tool user stats
This happens to all the admin clients that I have tried, 2 or three different machines. This is a production server (but I can see the same using our local dev server as well). Number of users on the system does not matter. This is a 3D MMO world with Unity clients. We are sending positional updates...
- 19 Jul 2012, 03:48
- Forum: SFS2X Questions
- Topic: Admin tool user stats
- Replies: 9
- Views: 23482
Re: Admin tool user stats
Here is another user that was also on the server during that time.
- 19 Jul 2012, 03:43
- Forum: SFS2X Questions
- Topic: Admin tool user stats
- Replies: 9
- Views: 23482
Re: Admin tool user stats
Sorry for delay here. Yes, all the users on the system seem to have the issue whenever I have checked. Attached is the progression of one user over the period of a little more than 20sec.
- 13 Jul 2012, 03:31
- Forum: SFS2X Questions
- Topic: Admin tool user stats
- Replies: 9
- Views: 23482
- 11 Jul 2012, 23:33
- Forum: SFS2X Questions
- Topic: Admin tool user stats
- Replies: 9
- Views: 23482
Admin tool user stats
Hello, I've noticed some possible incorrect data in the "User stats" section under the User management tab when monitoring a user in the admin tool. In the Written data graph it is showing thousands of Gigabytes of data being written to the client. This seems quite impossible since the tot...
- 11 Jan 2012, 21:58
- Forum: SFS2X Questions
- Topic: Server dropping UDP packets
- Replies: 112
- Views: 1036501
Hello, shanti is a colleague of mine and while I can't provide more detail as far as specific steps to reproduce it, I can add that this does not appear to be related to server load. It can happen with as little as 2 or 3 clients connected. In my experience quitting the game client and then logging ...
- 21 Jul 2011, 20:38
- Forum: SFS2X Questions
- Topic: Error handling data: inflating sfs2x, Invalid SFSDataType
- Replies: 28
- Views: 45034
- 21 Jul 2011, 20:33
- Forum: SFS2X Questions
- Topic: News about that possible bug in SFS2X
- Replies: 5
- Views: 12080
- 25 May 2011, 23:37
- Forum: SFS2X Questions
- Topic: SFS2X behavior at bandwidth saturation
- Replies: 12
- Views: 22550
- 25 Mar 2011, 21:49
- Forum: SFS2X Questions
- Topic: Version check
- Replies: 3
- Views: 8901