Search found 19 matches

by rparker
28 Feb 2014, 01:53
Forum: SFS2X Questions
Topic: Error deserializing request
Replies: 5
Views: 2212

Re: Error deserializing request

Anything come of this? I too have an intermittent failure very similar. The machine will be running fine and then I get this error in the log: 27 Feb 2014 | 17:05:37,297 | WARN | SocketReader | v2.protocol.SFSProtocolCodec | | Error deserializing request: java.nio.BufferUnderflowException Every oper...
by rparker
24 Sep 2013, 21:55
Forum: SFS2X C# API
Topic: Intermittent crash in Unity3d on iOS
Replies: 1
Views: 2114

Intermittent crash in Unity3d on iOS

Hello, We're using Unity3d 4.2.1f4 and SFS2X_API_CSharp_v1.3.0. When running our app on iOS devices we are gettting an intermittent crash. We don't have the steps to reproduce yet but we do get a thread dump from Crashlytics: 0 TestApp m_Sfs2X_Core_Sockets_UDPSocketLayer_CloseConnection + 56 1 2 Tes...
by rparker
16 May 2013, 11:08
Forum: SFS2X Questions
Topic: Server dropping UDP packets
Replies: 112
Views: 49783

Re: Server dropping UDP packets

We are using a fallback method that utilizes TCP connection, but one of the main reasons we switched to 2x was to get support for the UDP protocol. And in the the cases of this that we know of it seems that the packets are identified as belonging to a known user, just with a changed port (unless the...
by rparker
07 May 2013, 11:26
Forum: SFS2X Questions
Topic: Server dropping UDP packets
Replies: 112
Views: 49783

Re: Server dropping UDP packets

Hello, We are still running into this issue intermittently. It is happening on both our production and development networks (to varying degrees). The firewall settings in both environments have the UDP timeout set to 2 mins and our client is sending UDP packets at a minimum of 2 times a second curre...
by rparker
05 Apr 2013, 08:50
Forum: SFS2X Questions
Topic: Server dropping UDP packets
Replies: 112
Views: 49783

Re: Server dropping UDP packets

Hello Lapo,

We are running into this problem intermittently, and checking our firewall, but assuming that for some reason the cause for this port change lies outside of our direct control. Will there be an option to disable the check in the near future?

Thanks,

Ritch...
by rparker
19 Jul 2012, 10:05
Forum: SFS2X Questions
Topic: Admin tool user stats
Replies: 9
Views: 3073

Re: Admin tool user stats

This happens to all the admin clients that I have tried, 2 or three different machines. This is a production server (but I can see the same using our local dev server as well). Number of users on the system does not matter. This is a 3D MMO world with Unity clients. We are sending positional updates...
by rparker
19 Jul 2012, 03:48
Forum: SFS2X Questions
Topic: Admin tool user stats
Replies: 9
Views: 3073

Re: Admin tool user stats

Here is another user that was also on the server during that time.
by rparker
19 Jul 2012, 03:43
Forum: SFS2X Questions
Topic: Admin tool user stats
Replies: 9
Views: 3073

Re: Admin tool user stats

Sorry for delay here. Yes, all the users on the system seem to have the issue whenever I have checked. Attached is the progression of one user over the period of a little more than 20sec.
by rparker
13 Jul 2012, 03:31
Forum: SFS2X Questions
Topic: Admin tool user stats
Replies: 9
Views: 3073

Re: Admin tool user stats

Screen shot 2012-07-12 at 8.15.52 PM.png
(139.93 KiB) Not downloaded yet
by rparker
11 Jul 2012, 23:33
Forum: SFS2X Questions
Topic: Admin tool user stats
Replies: 9
Views: 3073

Admin tool user stats

Hello, I've noticed some possible incorrect data in the "User stats" section under the User management tab when monitoring a user in the admin tool. In the Written data graph it is showing thousands of Gigabytes of data being written to the client. This seems quite impossible since the tot...
by rparker
11 Jan 2012, 21:58
Forum: SFS2X Questions
Topic: Server dropping UDP packets
Replies: 112
Views: 49783

Hello, shanti is a colleague of mine and while I can't provide more detail as far as specific steps to reproduce it, I can add that this does not appear to be related to server load. It can happen with as little as 2 or 3 clients connected. In my experience quitting the game client and then logging ...
by rparker
21 Jul 2011, 20:38
Forum: SFS2X Questions
Topic: Error handling data: inflating sfs2x, Invalid SFSDataType
Replies: 28
Views: 12595

We are on RC3 now and no change in this issue for us. Clients still get into a state where they stop responding or receiving messages from the server after one of these errors shows up in the log.
by rparker
21 Jul 2011, 20:33
Forum: SFS2X Questions
Topic: News about that possible bug in SFS2X
Replies: 5
Views: 3002

Has this behaviour changed when using RC3? We are still experiencing similar issues even after updating to RC3.
by rparker
25 May 2011, 23:37
Forum: SFS2X Questions
Topic: SFS2X behavior at bandwidth saturation
Replies: 12
Views: 6356

We've recently run into this issue. What is the current state of the client dll with regards to this error?
by rparker
25 Mar 2011, 21:49
Forum: SFS2X Questions
Topic: Version check
Replies: 3
Views: 2288

Maybe a better question... will a 1.6x client be able to check the version of a 2x server, or a 2x client the version of a 1.6x server?

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