I just try with the lastest dll. Same problem.
Also the next [SFS DEBUG] after the exception has 6 message at the same time.
I have also asked on the Unity forum : http://forum.unity3d.com/viewtopic.php?p=402708#402708
Search found 4 matches
- 23 Sep 2010, 21:32
- Forum: .Net / Unity3D API
- Topic: Disconnection after
- Replies: 7
- Views: 12396
- 23 Sep 2010, 19:28
- Forum: .Net / Unity3D API
- Topic: Disconnection after
- Replies: 7
- Views: 12396
- 23 Sep 2010, 17:05
- Forum: .Net / Unity3D API
- Topic: Disconnection after
- Replies: 7
- Views: 12396
Does your AdminTool (that came with SFS) show any dropped message values? No Any warnings in your log files? Warnings/Info related to clients being disconnected unexpectedly usually get shown. No warning Does your server send any other additional data to the client? Did you analyse the incoming mes...
- 23 Sep 2010, 02:48
- Forum: .Net / Unity3D API
- Topic: Disconnection after
- Replies: 7
- Views: 12396
Disconnection after
I installed SFS_PRO 1.6.6 on linux-32 bit. I use the unity API. The first user login, join the room. The second user login, join the room. 4 or 5 messages is sended, everything is fine. The connection need between 5 and 10 seconds But when the second one start to move (so:it send his position at 2Hz...