strange it did when i tested... more coming soon
EDIT 1: Things are are hold currently due to other commitments but i haven't forgotten
Search found 36 matches
- 01 Jun 2011, 19:09
- Forum: .Net / Unity3D API
- Topic: The island demo doesn't work in unity 3.0
- Replies: 16
- Views: 59427
- 31 May 2011, 19:23
- Forum: .Net / Unity3D API
- Topic: The island demo doesn't work in unity 3.0
- Replies: 16
- Views: 59427
ill have a look at it, but i get distracted :) i have looked at the connection differences since the beta and built my own variation of the connection and the chat but haven't has looked at much else yet since the beta but looked forward to getting some time soon EDIT: ive just had a look and what i...
- 26 May 2011, 08:42
- Forum: .Net / Unity3D API
- Topic: The island demo doesn't work in unity 3.0
- Replies: 16
- Views: 59427
Hi the ddl i used was from the forum and was version 1.2.7, i still haven't got round to a port two smartfox 2x I haven't even looked at a 2x in any detail if someone want to boost the sped of a port which I'll also host for people all I would need to do it quickly is a simple cube demo ad I could d...
- 22 Mar 2011, 22:33
- Forum: Job offers and requests
- Topic: Unity 3 Work
- Replies: 2
- Views: 6053
- 21 Mar 2011, 20:25
- Forum: Job offers and requests
- Topic: Unity 3 Work
- Replies: 2
- Views: 6053
Unity 3 Work
hi due to work getting in the way, i would be interested in getting someone to do an element of a project for me, i would be wanting you to create a new project maybe using the Unity 3 SFS1 Island Demo i posted on the forum :) then adding the unity character customisation to that project so the remo...
- 20 Mar 2011, 00:58
- Forum: SFS2X C# API
- Topic: What do you suggest to help getting started?
- Replies: 9
- Views: 14520
- 28 Feb 2011, 13:26
- Forum: .Net / Unity3D API
- Topic: Connection lost Automatically after login into a room
- Replies: 10
- Views: 24313
- 26 Feb 2011, 15:52
- Forum: .Net / Unity3D API
- Topic: Connection lost Automatically after login into a room
- Replies: 10
- Views: 24313
- 23 Feb 2011, 22:55
- Forum: SFS2X C# API
- Topic: android device not connecting and not notified
- Replies: 9
- Views: 13132
i did some simple tests creating a chat environment across multiple platform and i found android + unity had connection issues but i had to edit some of the connection to get it connecting fine but it was dropped regularly, so i then added an auto-reconnect for it not the best solution but thats why...
- 16 Feb 2011, 19:34
- Forum: .Net / Unity3D API
- Topic: Remote Sync
- Replies: 4
- Views: 13873
- 16 Feb 2011, 12:50
- Forum: .Net / Unity3D API
- Topic: Remote Sync
- Replies: 4
- Views: 13873
- 16 Feb 2011, 00:27
- Forum: .Net / Unity3D API
- Topic: Remote Sync
- Replies: 4
- Views: 13873
Remote Sync
What would be the best way of updating the remote object from the local object?, I'm mainly after sending a string from local to remote counter part(custom scripts) Or i would be happy getting things for the remote by accessing the local Any ideas because my solution seems unnecessary it involves sa...
- 10 Feb 2011, 22:33
- Forum: .Net / Unity3D API
- Topic: The island demo doesn't work in unity 3.0
- Replies: 16
- Views: 59427
In case your just interested, enough people asked for an updated anyway Island Demo using SFS 1: http://unity.lastowl.info/IslandDemo3.0.zip Change List: Not much changed two lines of code are nulled not removed Policy Fetch Added for web player builds smart fox dll replaced as well Coming Soon Isla...
- 06 Feb 2011, 11:38
- Forum: Server Side Extension Development
- Topic: Update SQL Problem
- Replies: 2
- Views: 5436
- 04 Feb 2011, 22:30
- Forum: Server Side Extension Development
- Topic: Update SQL Problem
- Replies: 2
- Views: 5436
Update SQL Problem
Im trying to add the userID to the db on each login so i came up with: Code: Enabled = res.userId var dbID = row.getItem("Enabled"); dbase.executeCommand("UPDATE dbID='" + Enabled + "'" FROM login WHERE Username='" + nick + "'" ); It looks wrong to me, bu...