Search found 464 matches
- 05 Apr 2013, 08:13
- Forum: SFS2X C# API
- Topic: SetReconnectionSeconds(int);
- Replies: 3
- Views: 7921
Re: SetReconnectionSeconds(int);
hmm getting wierd results... When I use the api that's packed with the server ( api version 1.0.5 ), the reconnection works but I don't see any debug on it. When I use the 1.2.0, I get all debug messages but the reconnection doesn't work, the session never gets matched on the server. I can send the ...
- 04 Apr 2013, 21:56
- Forum: SFS2X C# API
- Topic: SetReconnectionSeconds(int);
- Replies: 3
- Views: 7921
Re: SetReconnectionSeconds(int);
The reconnection works when I call the method after udp init but it doesn't show in the web console.
- 04 Apr 2013, 19:17
- Forum: SFS2X C# API
- Topic: SetReconnectionSeconds(int);
- Replies: 3
- Views: 7921
SetReconnectionSeconds(int);
Hi, I'm trying to set the reconnect seconds on the Unity client but it's not affecting the server. In the server console, Runtime user settings, the value is set to 0. Also on the client when I call GetReconnectionSeconds(), the value is set to 0. I have tried to set it at different moments during t...
- 18 Jul 2012, 05:37
- Forum: SFS2X C# API
- Topic: Microphone / audio over SFS with Unity 3.5
- Replies: 5
- Views: 12832
Re: Microphone / audio over SFS with Unity 3.5
Hi Thomas, I will test it out tonight and let you know.
- 24 Apr 2012, 05:58
- Forum: SFS2X C# API
- Topic: Microphone / audio over SFS with Unity 3.5
- Replies: 5
- Views: 12832
Re: Microphone / audio over SFS with Unity 3.5
Great initiative, i had a go at it last weekend but didn't get very far but then again I didn't have much time either.
I will try again in the next few days.
I started of with the example from the forum.
I'll update when i have new info ...
I will try again in the next few days.
I started of with the example from the forum.
I'll update when i have new info ...
- 04 Mar 2012, 09:21
- Forum: SFS2X Questions
- Topic: Zone Extension Problem
- Replies: 4
- Views: 7581
Re: Zone Extension Problem
The path is faulty, it should be :
SmartFoxServer\SFS2X\extensions\
SmartFoxServer\SFS2X\extensions\
- 24 Feb 2012, 07:07
- Forum: SFS2X C# API
- Topic: Non-Local User Connection Issues (Port is Open)
- Replies: 2
- Views: 5971
Re: Non-Local User Connection Issues (Port is Open)
Yep, the editor variables have precedence over the ones in the script.
Once you make them public you have to change them in the editor.
Once you make them public you have to change them in the editor.
- 22 Feb 2012, 07:21
- Forum: SFS2X Questions
- Topic: Default Username Login Behaviour Issue
- Replies: 3
- Views: 6710
Re: Default Username Login Behaviour Issue
It's the only way to make it work. Registration systems need to be done in the same way.
- 03 Feb 2012, 20:58
- Forum: SFS2X C# API
- Topic: Beginner Video Tutorials
- Replies: 14
- Views: 23985
- 31 Jan 2012, 18:19
- Forum: SFS2X Questions
- Topic: Extension stops handling requests
- Replies: 3
- Views: 6896
- 31 Jan 2012, 08:14
- Forum: SFS2X C# API
- Topic: MP with SFSPro and Unity3.4 - Dont see other Player
- Replies: 1
- Views: 5461
- 31 Jan 2012, 08:12
- Forum: Job offers and requests
- Topic: Penguin Topical Island v3.0 Flash Verson
- Replies: 6
- Views: 10053
- 31 Jan 2012, 08:10
- Forum: SFS2X C# API
- Topic: Beginner Video Tutorials
- Replies: 14
- Views: 23985
A login extension would be helpfull, add a custom login tut. Maybe even with a database connection. It's not to hard, i can post some code if you need any. A bit more advanced would be a registration system but that involves a second zone and some inventive code on the client side to make it all sea...
- 28 Jan 2012, 06:16
- Forum: SFS2X Questions
- Topic: How to quickly developer SFS Extensions?
- Replies: 3
- Views: 6412
- 17 Jan 2012, 20:00
- Forum: SFS2X Questions
- Topic: [UNSOLVED]Help
- Replies: 4
- Views: 8011