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by appels
05 Apr 2013, 08:13
Forum: SFS2X C# API
Topic: SetReconnectionSeconds(int);
Replies: 3
Views: 1804

Re: SetReconnectionSeconds(int);

hmm getting wierd results... When I use the api that's packed with the server ( api version 1.0.5 ), the reconnection works but I don't see any debug on it. When I use the 1.2.0, I get all debug messages but the reconnection doesn't work, the session never gets matched on the server. I can send the ...
by appels
04 Apr 2013, 21:56
Forum: SFS2X C# API
Topic: SetReconnectionSeconds(int);
Replies: 3
Views: 1804

Re: SetReconnectionSeconds(int);

The reconnection works when I call the method after udp init but it doesn't show in the web console.
by appels
04 Apr 2013, 19:17
Forum: SFS2X C# API
Topic: SetReconnectionSeconds(int);
Replies: 3
Views: 1804

SetReconnectionSeconds(int);

Hi, I'm trying to set the reconnect seconds on the Unity client but it's not affecting the server. In the server console, Runtime user settings, the value is set to 0. Also on the client when I call GetReconnectionSeconds(), the value is set to 0. I have tried to set it at different moments during t...
by appels
18 Jul 2012, 05:37
Forum: SFS2X C# API
Topic: Microphone / audio over SFS with Unity 3.5
Replies: 5
Views: 4126

Re: Microphone / audio over SFS with Unity 3.5

Hi Thomas, I will test it out tonight and let you know.
by appels
24 Apr 2012, 05:58
Forum: SFS2X C# API
Topic: Microphone / audio over SFS with Unity 3.5
Replies: 5
Views: 4126

Re: Microphone / audio over SFS with Unity 3.5

Great initiative, i had a go at it last weekend but didn't get very far but then again I didn't have much time either.
I will try again in the next few days.
I started of with the example from the forum.
I'll update when i have new info ...
by appels
04 Mar 2012, 09:21
Forum: SFS2X Questions
Topic: Zone Extension Problem
Replies: 4
Views: 1155

Re: Zone Extension Problem

The path is faulty, it should be :
SmartFoxServer\SFS2X\extensions\
by appels
24 Feb 2012, 07:07
Forum: SFS2X C# API
Topic: Non-Local User Connection Issues (Port is Open)
Replies: 2
Views: 1245

Re: Non-Local User Connection Issues (Port is Open)

Yep, the editor variables have precedence over the ones in the script.
Once you make them public you have to change them in the editor.
by appels
22 Feb 2012, 07:21
Forum: SFS2X Questions
Topic: Default Username Login Behaviour Issue
Replies: 3
Views: 1244

Re: Default Username Login Behaviour Issue

It's the only way to make it work. Registration systems need to be done in the same way.
by appels
03 Feb 2012, 20:58
Forum: SFS2X C# API
Topic: Beginner Video Tutorials
Replies: 14
Views: 6939

Yep, create a zone without login extension and an extension to add data to the database. Then disconnect the client and reconnect it to the actual game zone where he needs to login (with login extension). I created one just like that a few months back.
by appels
31 Jan 2012, 18:19
Forum: SFS2X Questions
Topic: Extension stops handling requests
Replies: 3
Views: 1229

The database connection ?
by appels
31 Jan 2012, 08:14
Forum: SFS2X C# API
Topic: MP with SFSPro and Unity3.4 - Dont see other Player
Replies: 1
Views: 1342

That tutorial is for SFS v1.
For SFS v2 you can add traces to your extensions and see where it hangs.
by appels
31 Jan 2012, 08:12
Forum: Job offers and requests
Topic: Penguin Topical Island v3.0 Flash Verson
Replies: 6
Views: 2968

Please specify which SFS version your using.
by appels
31 Jan 2012, 08:10
Forum: SFS2X C# API
Topic: Beginner Video Tutorials
Replies: 14
Views: 6939

A login extension would be helpfull, add a custom login tut. Maybe even with a database connection. It's not to hard, i can post some code if you need any. A bit more advanced would be a registration system but that involves a second zone and some inventive code on the client side to make it all sea...
by appels
28 Jan 2012, 06:16
Forum: SFS2X Questions
Topic: How to quickly developer SFS Extensions?
Replies: 3
Views: 1282

no
by appels
17 Jan 2012, 20:00
Forum: SFS2X Questions
Topic: [UNSOLVED]Help
Replies: 4
Views: 1484

The fact that you don't see the avatar could be client side ( some code error ) or server side ( server not giving the right info to the client to show the avatar )
I assume your using Flash ?

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