Hello All,
I want to check if a user with playerId 1 is exist in a room then I would like to show that room to users otherwise I do not want to show room list. Is it possible using any zone configuration?
Search found 19 matches
- 21 Apr 2011, 12:27
- Forum: iPhone Objective-C API
- Topic: How to get User list in zone without joining room
- Replies: 0
- Views: 9497
- 15 Apr 2011, 05:23
- Forum: iPhone Objective-C API
- Topic: Not getting response roomVarUpdate while can send chat msg
- Replies: 0
- Views: 9106
Not getting response roomVarUpdate while can send chat msg
Hello All,
I have created a game and it runs smoothly. But if I leave idle the game for 2 min. the game room is unable to get response of updated roomVars while I can send chat message.Need help urgent
I have created a game and it runs smoothly. But if I leave idle the game for 2 min. the game room is unable to get response of updated roomVars while I can send chat message.Need help urgent
- 01 Mar 2011, 03:15
- Forum: .Net / Unity3D API
- Topic: Connection lost Automatically after login into a room
- Replies: 10
- Views: 24563
I m using wifi. I would like to know that what the customLogin property for in a zone? Here is a little flow for you all to understand. I have a web service in dot net. There is i have a method named createRoom. So from iPhone side I request from web service to create a room for the name I have sent...
- 01 Mar 2011, 01:33
- Forum: iPhone Objective-C API
- Topic: I need a getUserVariables example for the iPhone client
- Replies: 4
- Views: 14940
What do you want to create? A Game or something else? You can do it like this way Suppose you are creating a card game. And you need to pass turn each time a player plays his card. So you can do this. First Update a room variable named turnToThrow like 1,2,3 for each player the id will be different ...
- 28 Feb 2011, 07:18
- Forum: .Net / Unity3D API
- Topic: Connection lost Automatically after login into a room
- Replies: 10
- Views: 24563
- 28 Feb 2011, 05:13
- Forum: iPhone Objective-C API
- Topic: Does SFS Automatic reconnects in iPhone?
- Replies: 0
- Views: 8881
Does SFS Automatic reconnects in iPhone?
Hello All,
I want to know that if SFS Disconnects anyhow will it automatically reconnected?
I am unable to understand why it doesn't reconnect though i've already set autoConnect to yes
I want to know that if SFS Disconnects anyhow will it automatically reconnected?
I am unable to understand why it doesn't reconnect though i've already set autoConnect to yes
Code: Select all
[self.smartFox loadConfig:@"config" autoConnect:YES];
- 28 Feb 2011, 05:03
- Forum: iPhone Objective-C API
- Topic: I need a getUserVariables example for the iPhone client
- Replies: 4
- Views: 14940
- 25 Feb 2011, 13:25
- Forum: iPhone Objective-C API
- Topic: unable to send and receieve object in iPhone API
- Replies: 0
- Views: 8789
unable to send and receieve object in iPhone API
Hello All, I am using SFS iPhone API to create a card game. I am getting a strange problem that is sometimes I am unable to get object. Don't know why this happens. But The code works perfect when I run from a local machine. But if I upload code on a web server then sometimes it doesn't work. Is the...
- 25 Feb 2011, 12:36
- Forum: iPhone Objective-C API
- Topic: getting strange error in SFS iPhone API
- Replies: 2
- Views: 12002
- 25 Feb 2011, 10:46
- Forum: .Net / Unity3D API
- Topic: Connection lost Automatically after login into a room
- Replies: 10
- Views: 24563
- 25 Feb 2011, 07:50
- Forum: iPhone Objective-C API
- Topic: not receiving onUserVariablesUpdate
- Replies: 3
- Views: 13129
- 25 Feb 2011, 03:16
- Forum: .Net / Unity3D API
- Topic: Connection lost Automatically after login into a room
- Replies: 10
- Views: 24563
Could you please tell me which file I need to check for server log? because there are a lot of files in the logs folder. I had checked smartfox_log_0.txt file also wrapper_20110224.log file I am pasting contents of both here may be you can help us. Contents of smartfox_log_0.txt 2011/02/24 20:34:40....
- 24 Feb 2011, 15:59
- Forum: .Net / Unity3D API
- Topic: Connection lost Automatically after login into a room
- Replies: 10
- Views: 24563
answer
Hello Thomus, Here is what I'm doing. I have created a web service in C# and a game in iPhone. I then call to web service to create a room on sfs server and the web service creates a room. joins the room and then return me room id so that i can join that room in iphone side. Basically i'm creating a...
- 24 Feb 2011, 14:26
- Forum: .Net / Unity3D API
- Topic: Connection lost Automatically after login into a room
- Replies: 10
- Views: 24563
Connection lost Automatically after login into a room
Hello All, I am a newbie in smartfoxserver. I am creating an game using SFS C# API. I'm getting one strange issue is sometimes my connection get lost automatically. I am using SFS Pro v 1.6.6 and license type is License Type -> PRO INFO | jvm 1 | 2011/02/24 10:23:01 | License Owner -> --== Free Demo...
- 09 Feb 2011, 04:04
- Forum: iPhone Objective-C API
- Topic: How do I turn off all the logging on the iphone client?
- Replies: 1
- Views: 10853
Answer for your query
There is a variable named _debug in INFSmartFoxiPhoneClient.h Create a property of that variable like this @property (assign) BOOL debug; @synthesize debug in .m file and where you start your connection modify the code to disable debugging Here is the code snippet of mine. //Connects to Smart Fox Se...