Thanks for the reply!
The problem was I guess that initially I used Room.add to add the player. (Later I red your mantra post about the APIs. ) Or waht is possible that the unity console not refreshed because it was in the background. Fortunately everything works fine now.
Search found 10 matches
- 04 Aug 2014, 14:32
- Forum: SFS2X Questions
- Topic: Not get proximity list update
- Replies: 2
- Views: 5914
- 02 Aug 2014, 16:17
- Forum: SFS2X Questions
- Topic: Not get proximity list update
- Replies: 2
- Views: 5914
Not get proximity list update
Hello guys! I'm testing the MMOAPI with unity. I'm using 2.8.5 server version and the newest C# API version. Everything went fine until I tried to test with 2 players online. My problem is that I don't get the PROXIMITY_LIST_UPDATE event for some reason when a new user login. Here is my client side ...
- 01 Oct 2012, 07:44
- Forum: SFS2X C# API
- Topic: Error at disconnectation
- Replies: 5
- Views: 8154
Re: Error at disconnectation
ThomasLund wrote:Its an internal message - simply havent been able to catch it (so its not printed) while keeping the logic working about disconnection handling.
So safe to ignore - annoying to get in your log.
/Thomas
Okey, thanks for the info, I just thought it's something serious.
- 29 Sep 2012, 10:28
- Forum: SFS2X C# API
- Topic: Error at disconnectation
- Replies: 5
- Views: 8154
Re: Error at disconnectation
Yes, I noticed the same, but its a bit annoying. (Edited the tutorial on a lot different place, when I first saw this, then took me one hour to figure out that it's not my error, even happens in the example.) Also I think that it's a bug, because "Read failure"s shouldn't happen in my opin...
- 28 Sep 2012, 21:17
- Forum: SFS2X C# API
- Topic: Error at disconnectation
- Replies: 5
- Views: 8154
Error at disconnectation
Hy guys! I downloaded, setup, patched the server yesterday and started working on it today. I just want to learn the basics atm, while making my own game. But, with the first example (Connector) when I connect, then click disconnect I get this error: [SFS DEBUG] TCPSocketLayer: General error reading...
- 14 Apr 2011, 12:06
- Forum: SFS2X Questions
- Topic: Sending packets
- Replies: 3
- Views: 6356
- 13 Apr 2011, 19:33
- Forum: SFS2X Questions
- Topic: Sending packets
- Replies: 3
- Views: 6356
Sending packets
Hello guys I try to minimise my questations on the forum and use search and docks, but I stuck again. I send my packet this way to the clients: package sfsext; import com.smartfoxserver.v2.core.ISFSEvent; import com.smartfoxserver.v2.core.SFSEventParam; import com.smartfoxserver.v2.entities.Room; im...
- 12 Apr 2011, 18:33
- Forum: SFS2X Questions
- Topic: Login problems
- Replies: 4
- Views: 7684
- 12 Apr 2011, 18:17
- Forum: SFS2X Questions
- Topic: Login problems
- Replies: 4
- Views: 7684
Thanks for the reply. Your code looks clear for me. I have only one problem left, I get this error: C:\SFSExt\src\sfsext\LoginEventHandler.java:34: cannot find symbol symbol : variable session location: class sfsext.LoginEventHandler if (!getApi().checkSecurePassword(session, dbPass, pass)) { I know...
- 12 Apr 2011, 16:37
- Forum: SFS2X Questions
- Topic: Login problems
- Replies: 4
- Views: 7684
Login problems
Sry guys about another stupid 'login problems' topic, but I can't figure this out alone, and SFS just looks too cool to stop trying. :) I have this class to check my login stuff: package sfsext; import com.smartfoxserver.v2.core.ISFSEvent; import com.smartfoxserver.v2.core.SFSEventParam; import com....