Hi
Is it possible to connect to smartfox via WebSocket through the Android API?
is it another way to connect via WebSocket from android application?
Search found 68 matches
- 02 Nov 2015, 12:20
- Forum: SFS2X Java / Android API
- Topic: Connection via WebSocket in Anroid App
- Replies: 1
- Views: 8808
- 28 Nov 2014, 13:01
- Forum: SFS2X ActionScript 3 API
- Topic: UserManager doesn't update users after leave/join room
- Replies: 14
- Views: 19222
Re: UserManager doesn't update users after leave/join room
Thx Lapo
I sent email.
I sent email.
- 20 Nov 2014, 12:33
- Forum: SFS2X ActionScript 3 API
- Topic: UserManager doesn't update users after leave/join room
- Replies: 14
- Views: 19222
Re: UserManager doesn't update users after leave/join room
By the time the user has connected a second time and has entered the Room you are in, the UserManager will no longer return the previous object because it has been overwritten. In my case it's not. UserManager (when user belongs to more than one room) is not cleared after disconnect, and is not ove...
- 17 Nov 2014, 17:17
- Forum: SFS2X ActionScript 3 API
- Topic: UserManager doesn't update users after leave/join room
- Replies: 14
- Views: 19222
Re: UserManager doesn't update users after leave/join room
Why does the client app searches for a User with name X if such use is not in the system? When User X disconnects the first time all references like his name in the User List or the Chat Window should go away, right? So there should be no way for a client to be able to interact with a User that has...
- 17 Nov 2014, 15:25
- Forum: SFS2X ActionScript 3 API
- Topic: UserManager doesn't update users after leave/join room
- Replies: 14
- Views: 19222
Re: UserManager doesn't update users after leave/join room
I more tested and this error occurs only in cases where user is connected to more than one room User A join Room A User B join Room A User A join Room B User B join Room B Now we have 2 rooms with 2 user each one, User A belongs to room A and B User B belongs to room A and B User A execute command: ...
- 14 Nov 2014, 16:10
- Forum: SFS2X ActionScript 3 API
- Topic: UserManager doesn't update users after leave/join room
- Replies: 14
- Views: 19222
Re: UserManager doesn't update users after leave/join room
Yes Lapo,
I've done exactly as you wrote.
I did it for the windows version (my development environment). And when I tested this problem appeared.
I've done exactly as you wrote.
I did it for the windows version (my development environment). And when I tested this problem appeared.
- 14 Nov 2014, 15:10
- Forum: SFS2X ActionScript 3 API
- Topic: UserManager doesn't update users after leave/join room
- Replies: 14
- Views: 19222
Re: UserManager doesn't update users after leave/join room
Hi Lapo, The user left the system and come back again to the same room, but in other users in UsersManager still exists with the old ID - global object UsersManger doesn't update This bug occurs only in AS3 API,In HTML5 working properly. Also in: var target:User = theRoom.getUserByName("theUser...
- 14 Nov 2014, 11:43
- Forum: SFS2X ActionScript 3 API
- Topic: UserManager doesn't update users after leave/join room
- Replies: 14
- Views: 19222
UserManager doesn't update users after leave/join room
I use SmartFoxServer 2X 2.9.2 and Flash Api version 1.2.5 In sending private messages I use code from documentation: sfs.send(new PrivateMessageRequest(message, sfs.userManager.getUserByName(login.toLowerCase()).id)); if the user leaves the room and comes back, userManager doesn't update his data, a...
- 16 Jul 2013, 08:48
- Forum: SFS2X Questions
- Topic: Deafult and Public groups
- Replies: 5
- Views: 7001
Re: Deafult and Public groups
Thank you for the information. That's enough for me.
In fact, in this event I can get a list of rooms with rooms manager.
But I do not see that it was in the parameters of this event.
In fact, in this event I can get a list of rooms with rooms manager.
But I do not see that it was in the parameters of this event.
- 16 Jul 2013, 08:15
- Forum: SFS2X Questions
- Topic: Deafult and Public groups
- Replies: 5
- Views: 7001
Re: Deafult and Public groups
But in which event I get this list of rooms?
- 16 Jul 2013, 07:45
- Forum: SFS2X Questions
- Topic: Deafult and Public groups
- Replies: 5
- Views: 7001
Deafult and Public groups
When I set "Default and Public room groups" in the panel and some will join the Zone of the 10 rooms in such a group, then how will receive a list of rooms? I checked and in such a situation event "onGroupSubscribed" is not fired. If, however, do not set "Default room groups...
- 04 Jul 2013, 08:15
- Forum: SFS2X Questions
- Topic: Words FIlter in Public Message
- Replies: 11
- Views: 13403
Re: Words FIlter in Public Message
ok, I found
In configuration file zone.xml, in definition rooms must be empty node "extension". If a node does not exist it throws an error.
In configuration file zone.xml, in definition rooms must be empty node "extension". If a node does not exist it throws an error.
- 04 Jul 2013, 07:56
- Forum: SFS2X Questions
- Topic: Words FIlter in Public Message
- Replies: 11
- Views: 13403
Re: Words FIlter in Public Message
Ok, thanks. But As I see it turns on in the configuration of the room. When I open room configuration I get an error: An unexpected error occurred in the Admin Tool server-side extension, please check the server-side logs; the extension reported: No instance called 'extension' is defined server log ...
- 03 Jul 2013, 14:32
- Forum: SFS2X Questions
- Topic: Words FIlter in Public Message
- Replies: 11
- Views: 13403
Words FIlter in Public Message
Is it possible to enable "Words Filter" for PublicMessage? I found the only solution to SysControllerFilterChain like: public class PublicMessageFilter extends SysControllerFilter { @Override public FilterAction handleClientRequest(User user, ISFSObject params) throws SFSException { String...
- 03 Jul 2013, 09:04
- Forum: SFS2X Questions
- Topic: Flood Filter attempts
- Replies: 1
- Views: 3580
Flood Filter attempts
In option "Maximum # of flooding attempts" I set value 5.
When a user starts flooding which event is triggered for this attempt?
When a user starts flooding which event is triggered for this attempt?