Search found 5 matches

by skrekkur
03 Jan 2012, 11:24
Forum: iPhone Objective-C API
Topic: Iphone / ipod touch massive delays
Replies: 2
Views: 13005

Very late update

The router was the problem, I have not run into this problem since.
by skrekkur
01 Jun 2010, 21:03
Forum: iPhone Objective-C API
Topic: { Update } New iPhone API available, 1.0.0 RC3
Replies: 3
Views: 14417

Thank you

Thank you for fixing the warnings and memory leaks.

I am also a bit curios about the reasoning behind the NSArray to NSDictionary conversion.

Ævar
by skrekkur
08 Feb 2010, 13:12
Forum: iPhone Objective-C API
Topic: loadConfig memleak
Replies: 4
Views: 15914

Re: CLANG found this too for me.....and a few other things

While you are fixing this for the next release, I would suggest running CLANG (Build/Build & Analyze) in the latest version of xCode. It found this leak and a handful of variables possibly being used without being initialized. I must agree with this. Clang exposes some potentially dangerous cod...
by skrekkur
01 Oct 2009, 19:37
Forum: iPhone Objective-C API
Topic: Iphone / ipod touch massive delays
Replies: 2
Views: 13005

Might have discovered the problem

This might be a problem with the router (Zyxel 600 series) and the iphones. Tried pinging one, and there is a severe packetloss going on. We tried using smartfox via 3G and it seemed to work fine. We will try a speedtouch router tomorrow. Will keep you posted. Sincere Regards, Ævar Örn Kvaran
by skrekkur
30 Sep 2009, 15:48
Forum: iPhone Objective-C API
Topic: Iphone / ipod touch massive delays
Replies: 2
Views: 13005

Iphone / ipod touch massive delays

Hi We are developing a multiplayer iphone/touch game that uses smartfox for online multiplayer. We are experiencing weird random delays when playing on devices. These delays can vary from 2 seconds to 5 minutes. Quite often on the wrong side of 30 seconds. These delays do not occur in the simulator ...

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