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- 26 Mar 2009, 13:53
- Forum: .Net / Unity3D API
- Topic: Request for 1.2 features/changes
- Replies: 7
- Views: 5617
I'm just getting started with SFS and Unity3D, but from what I've read here about the new message queueing feature added in 1.1, I would like to see more control from the game side of processing the messages in the queue. For example, when I would like to be able to find out how many messages are in...