Search found 11 matches
- 31 Jul 2009, 04:44
- Forum: Server Side Extension Development
- Topic: Change class files on server using admin tool
- Replies: 1
- Views: 3896
Change class files on server using admin tool
Is there any way i can change the class files on the server using admin tool[the way you can do it for as files etc or if there is any other way]
- 14 Apr 2009, 08:44
- Forum: .Net / Unity3D API
- Topic: Unity Build crash on Resources.Load
- Replies: 2
- Views: 7141
Ya am going to do that too.... The problem is that unity doesn't crash the build crashes in firefox and gets stuck when i run it in safari. I did look at the player log but no help there Thanks thomas hopefully someone out can help us out am looking at the problem my self will let you if it is relat...
- 14 Apr 2009, 08:04
- Forum: .Net / Unity3D API
- Topic: Unity Build crash on Resources.Load
- Replies: 2
- Views: 7141
Unity Build crash on Resources.Load
I am not yet sure it is related to SFS in any way but we have observed that the Unity build crashes when we do a resources.load. There are no errors and even the debug log of SFS does not show any errors or warning . the reasons to post this query: ->The same code works with the old multi-player ser...
- 13 Apr 2009, 09:02
- Forum: .Net / Unity3D API
- Topic: OnJoinRoom is not fired
- Replies: 6
- Views: 11737
- 12 Apr 2009, 07:22
- Forum: .Net / Unity3D API
- Topic: Looking for a tester using json extension communication
- Replies: 2
- Views: 6506
- 10 Apr 2009, 08:02
- Forum: Server Side Extension Development
- Topic: How to get an instance of a room level plugin
- Replies: 6
- Views: 8406
- 10 Apr 2009, 07:59
- Forum: .Net / Unity3D API
- Topic: OnJoinRoom is not fired
- Replies: 6
- Views: 11737
Sorry for the late reply. Can you please tell me where i can get the xml file because as of now i have a debug.log in the onjoinroom eventhandler and that debug.log is never printed . If you can tell me the location then ill post the xml. I also tried to send a helper.Updateroomlist from server side...
- 08 Apr 2009, 08:47
- Forum: .Net / Unity3D API
- Topic: OnJoinRoom is not fired
- Replies: 6
- Views: 11737
OnJoinRoom is not fired
The onJoinRoom function is not fired on the client side if i do a joinRoom from the server side.
The Server side code is in Java and the client side code is in C#.
Do i have a SendRoomList from the server side ...
Need help asap.
The Server side code is in Java and the client side code is in C#.
Do i have a SendRoomList from the server side ...
Need help asap.
- 08 Apr 2009, 07:56
- Forum: Server Side Extension Development
- Topic: How to get an instance of a room level plugin
- Replies: 6
- Views: 8406
- 06 Apr 2009, 12:50
- Forum: Server Side Extension Development
- Topic: How to get an instance of a room level plugin
- Replies: 6
- Views: 8406
- 05 Apr 2009, 06:11
- Forum: Server Side Extension Development
- Topic: How to get an instance of a room level plugin
- Replies: 6
- Views: 8406
How to get an instance of a room level plugin
We are making a four player game so for each gameroom created we add an plugin as follows: Room newRoom = null; // Here we pass the room parameters HashMap map = new HashMap(); map.put("name", ScriptConst.GAME_NAME+romcounter); map.put("pwd", "")...