Search found 45 matches

by Ceciaman
16 Jun 2021, 10:06
Forum: SFS2X Questions
Topic: Encrypt Connection
Replies: 6
Views: 5364

Re: Encrypt Connection

Ok i've solved it.
The firewall lock the connection Socket ad activate connection Blubox.
t's
by Ceciaman
08 Jun 2021, 15:47
Forum: SFS2X Questions
Topic: Encrypt Connection
Replies: 6
Views: 5364

Re: Encrypt Connection

I've seen that the user that do login from app enter in bluebox.
Why?
by Ceciaman
07 Jun 2021, 13:11
Forum: SFS2X Questions
Topic: Encrypt Connection
Replies: 6
Views: 5364

Re: Encrypt Connection

Nope,
all connection are client side, the WEBGL (wss) is immediate (olso in editor mode with unity (https))

the app instead have a login after 30/40 seconds...
by Ceciaman
06 Jun 2021, 22:43
Forum: SFS2X Questions
Topic: Encrypt Connection
Replies: 6
Views: 5364

Encrypt Connection

hi Lapo, hi Bax,

I've a chat in WEBGL wss where user login is ok.
Have app android and ios that are linked at WEBGL chat.

Why when i use app spent about 30/60 sec to login?
by Ceciaman
28 May 2021, 11:16
Forum: SFS2X Questions
Topic: lagMonitor
Replies: 1
Views: 2427

lagMonitor

Hi Lapo & staff,
i put a lagMonitor with this settings: sfs.EnableLagMonitor(true,5,5);
then open 4 client, same zone, same room.
i'm waiting 1/2 minutes to balance lag time.
Why the lag value of the players client is so different?
by Ceciaman
12 May 2021, 09:04
Forum: SFS2X Questions
Topic: Thread
Replies: 2
Views: 2932

Re: Thread

thank's it works
by Ceciaman
12 May 2021, 05:44
Forum: SFS2X Questions
Topic: Thread
Replies: 2
Views: 2932

Thread

Hi, everytime i open a room threads aumented of 1 unit and never decrease. I use javascript serverside code. use 1 scheduler that close when destroy the room. i declare olso var dbMan = getParentZone().getDBManager(); i must destroy olso "dbMan"? if yes in Destroy function how can i do thi...
by Ceciaman
30 Apr 2021, 06:57
Forum: SFS2X Questions
Topic: ZONE JOIN
Replies: 1
Views: 2407

ZONE JOIN

Like USER_JOIN_ROOM/USER_LEAVE_ROOM which is its complementary of USER_JOIN_ZONE?.

USER_DISCONNECT?
USER_LOGOUT?

t's
by Ceciaman
28 Apr 2021, 08:13
Forum: SFS2X Questions
Topic: getApi().setRoomVariables OWNER
Replies: 2
Views: 3101

Re: getApi().setRoomVariables OWNER

Thanks Lapo, i've put only isGlobal....
by Ceciaman
27 Apr 2021, 22:56
Forum: SFS2X Questions
Topic: getApi().setRoomVariables OWNER
Replies: 2
Views: 3101

getApi().setRoomVariables OWNER

Hi Lapo, i want that the variable was assign to user but olso if i write "sender" this variables was assigned always to server. What can i do? function init(){ addRequestHandler("cv", cv); ---- ---- } function cv(params,sender){ var Pos=params.getUtfString("Pos"); var r...
by Ceciaman
03 Apr 2021, 14:57
Forum: SFS2X Questions
Topic: Thread increment
Replies: 1
Views: 2527

Thread increment

How can i decrease the number of thread?.
I've notice that the 80% of them are on 0%.

What can i do?.Image
by Ceciaman
09 Jan 2021, 23:21
Forum: SFS2X Questions
Topic: Server Variable
Replies: 1
Views: 5448

Server Variable

Hi, when i try to move value from "Mazzetto1" or "Mazzetto2" into Player Cards, sometime the value returned is null why?. Variable on server: Pz1=0; Pz2=0; Mazzetto1="AAAA"; Mazzetto2="BBBB"; Carte1="CCCC"; Carte2="DDDD"; Carte3="EEEE&...
by Ceciaman
09 Jan 2021, 23:11
Forum: SFS2X Questions
Topic: Info
Replies: 2
Views: 6039

Re: Info

Ok solve it, change in sfs admin page
by Ceciaman
08 Jan 2021, 13:32
Forum: SFS2X Questions
Topic: Info
Replies: 2
Views: 6039

Info

Hi,
i've licence for 500 users why in the box appear only for 100?
i've refresh and reload but it seems don't upate it
by Ceciaman
30 Oct 2020, 11:35
Forum: SFS2X Questions
Topic: Server Variable
Replies: 15
Views: 12628

Re: Server Variable

yep, the problem is random from 0/2 times every match. I can't reproduce it i think ony that for an immediate down band one of the player don't recive the information from the server. the match have mani part. Assegnazione carte: NEVER ERROR Distribuzione posti: NEVER ERROR Pesca Mazzo: NEVER ERROR ...

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