Search found 61 matches
- 28 Aug 2011, 18:30
- Forum: .Net / Unity3D API
- Topic: OnPublicMessage different rooms
- Replies: 1
- Views: 10101
OnPublicMessage different rooms
Hello All! Quick question. Using SFS 1.5.5 and the API 1.2.6 I am in RoomID 1 and I want to send a PublicMessage to everyone who is in RoomID2. Both rooms exist and have people in it. I am calling: smartFoxClient.SendPublicMessage("Hello Everyone", 2); The OnPublicMessage Event doesn't fir...
- 30 Jan 2011, 20:21
- Forum: SFS2X Questions
- Topic: Changing port to 443 from 9933
- Replies: 11
- Views: 16339
Thanks for the tip, but the way I had it should have allowed any port to work. I finally got it to work by using this: <allowedRemoteAddresses> <string>127.0.0.1</string> <string>192.168.0.7</string> <string>10.0.0.1</string> <string>xxx.xxx.xxx.xxx</string> </allowedRemoteAddresses> Since it seemed...
- 30 Jan 2011, 18:50
- Forum: SFS2X Questions
- Topic: Changing port to 443 from 9933
- Replies: 11
- Views: 16339
- 30 Jan 2011, 17:59
- Forum: SFS2X Questions
- Topic: Changing port to 443 from 9933
- Replies: 11
- Views: 16339
- 30 Jan 2011, 15:27
- Forum: SFS2X Questions
- Topic: Changing port to 443 from 9933
- Replies: 11
- Views: 16339
- 30 Jan 2011, 00:02
- Forum: SFS2X Questions
- Topic: Changing port to 443 from 9933
- Replies: 11
- Views: 16339
Nope
No, there was another crossdomain.xml file that I didn't know about. Once I changed that it worked fine. But I have a follow up question now. I can connect with my application to port 443 but I cannot connect with the Admin Screen that is on 127.0.0.1 I have made the change in the server.xml for the...
- 19 Jan 2011, 18:58
- Forum: SFS2X C# API
- Topic: Changing port to 443 from 9933
- Replies: 5
- Views: 8734
- 19 Jan 2011, 18:25
- Forum: SFS2X C# API
- Topic: Changing port to 443 from 9933
- Replies: 5
- Views: 8734
- 19 Jan 2011, 16:28
- Forum: SFS2X C# API
- Topic: Changing port to 443 from 9933
- Replies: 5
- Views: 8734
Changing port to 443 from 9933
Has anyone successfully done this? I have changed it in the SFS Admin Section, Restarted my Server, changed it in the Unity code and then it doesn't connect. It is NOT a firewall issue (I have turned off my firewall). Even if I change it to 9339 (the only SFS port) it doesn't work. Seems I am missin...
- 19 Jan 2011, 16:24
- Forum: SFS2X Questions
- Topic: Changing port to 443 from 9933
- Replies: 11
- Views: 16339
Changing port to 443 from 9933
Hello all! Is there anything special I need to do for changing the port form 9933 to 443? I believed I changed it in the Server Admin, restarted, and my Unity project cannot connect to it anymore. Obviously I have changed it in my Unity also, but I just wanted to verify that someone has already trie...
- 30 Dec 2010, 00:51
- Forum: SFS2X C# API
- Topic: Anyone have UDP issues on Windows?
- Replies: 47
- Views: 67798
- 29 Dec 2010, 18:04
- Forum: .Net / Unity3D API
- Topic: Unity 3.0 Locks up
- Replies: 1
- Views: 10704
Unity 3.0 Locks up
Hello All!
Using the 1.2.7, I can connect once, but when I try to run the Unity 3.0 again, it locks up Unity 3.0. I have created a small 112k project if someone can take a peek at it and let me know what I am doing wrong.
Thanks!
http://simpson3d.com/smartfoxserver/SmartFoxTest.zip
Using the 1.2.7, I can connect once, but when I try to run the Unity 3.0 again, it locks up Unity 3.0. I have created a small 112k project if someone can take a peek at it and let me know what I am doing wrong.
Thanks!
http://simpson3d.com/smartfoxserver/SmartFoxTest.zip
- 19 Dec 2010, 19:48
- Forum: .Net / Unity3D API
- Topic: OnUserVariablesUpdate
- Replies: 2
- Views: 6959
- 19 Dec 2010, 19:11
- Forum: .Net / Unity3D API
- Topic: OnUserVariablesUpdate
- Replies: 2
- Views: 6959
OnUserVariablesUpdate
The ONLY issue I am currently having is "OnUserVariablesUpdate". I am calling "SetUserVariables" and that is being populated, verified using the SFS Admin utility and I am subscribed to the Event: private void SubscribeEvents() { Debug.Log("****************=...
- 20 Oct 2010, 15:41
- Forum: RedBox
- Topic: SmartVideoConference FLA
- Replies: 6
- Views: 16191
Solved
I'm such an idiot sometimes. Basically I needed to have 2 people in the room in order for the video to work.
Works great by the way.
Works great by the way.