Search found 61 matches

by matrix211v1
28 Aug 2011, 18:30
Forum: .Net / Unity3D API
Topic: OnPublicMessage different rooms
Replies: 1
Views: 2807

OnPublicMessage different rooms

Hello All! Quick question. Using SFS 1.5.5 and the API 1.2.6 I am in RoomID 1 and I want to send a PublicMessage to everyone who is in RoomID2. Both rooms exist and have people in it. I am calling: smartFoxClient.SendPublicMessage("Hello Everyone", 2); The OnPublicMessage Event doesn't fir...
by matrix211v1
30 Jan 2011, 20:21
Forum: SFS2X Questions
Topic: Changing port to 443 from 9933
Replies: 11
Views: 3916

Thanks for the tip, but the way I had it should have allowed any port to work. I finally got it to work by using this: <allowedRemoteAddresses> <string>127.0.0.1</string> <string>192.168.0.7</string> <string>10.0.0.1</string> <string>xxx.xxx.xxx.xxx</string> </allowedRemoteAddresses> Since it seemed...
by matrix211v1
30 Jan 2011, 18:50
Forum: SFS2X Questions
Topic: Changing port to 443 from 9933
Replies: 11
Views: 3916

Thanks, but I'm not sure I am following you. Firewall is off. I am doing nothing with Flash (I'm not using Flash in anyway, shape for form except for this AdminTool) Here is my crossdomain.xml <?xml version="1.0"?> <!DOCTYPE cross-domain-policy SYSTEM "/xml/dtds/cross-domain-policy.dt...
by matrix211v1
30 Jan 2011, 17:59
Forum: SFS2X Questions
Topic: Changing port to 443 from 9933
Replies: 11
Views: 3916

I'll take it from the top in checklist form: 0) With a fresh install, ssh tunnel onto your server and run AdminTool 1) Add the external socket address and port 443 2) Add the allowed client ip for the administrator 3) Change the administrator port to 443 4) Ensure the "Use Flash Master Socket ...
by matrix211v1
30 Jan 2011, 15:27
Forum: SFS2X Questions
Topic: Changing port to 443 from 9933
Replies: 11
Views: 3916

Yes, that is the hidden CrossDomain policy I was talking about.

Are you trying to tell me that the Admin Flash component that allows you to login is currently locked to 9933?

And why do I need to open port 843?
by matrix211v1
30 Jan 2011, 00:02
Forum: SFS2X Questions
Topic: Changing port to 443 from 9933
Replies: 11
Views: 3916

Nope

No, there was another crossdomain.xml file that I didn't know about. Once I changed that it worked fine. But I have a follow up question now. I can connect with my application to port 443 but I cannot connect with the Admin Screen that is on 127.0.0.1 I have made the change in the server.xml for the...
by matrix211v1
19 Jan 2011, 18:58
Forum: SFS2X C# API
Topic: Changing port to 443 from 9933
Replies: 5
Views: 1747

if we are talking of the crossdmain.xml file, its opened for all ports and all ip's
by matrix211v1
19 Jan 2011, 18:25
Forum: SFS2X C# API
Topic: Changing port to 443 from 9933
Replies: 5
Views: 1747

Yes.
by matrix211v1
19 Jan 2011, 16:28
Forum: SFS2X C# API
Topic: Changing port to 443 from 9933
Replies: 5
Views: 1747

Changing port to 443 from 9933

Has anyone successfully done this? I have changed it in the SFS Admin Section, Restarted my Server, changed it in the Unity code and then it doesn't connect. It is NOT a firewall issue (I have turned off my firewall). Even if I change it to 9339 (the only SFS port) it doesn't work. Seems I am missin...
by matrix211v1
19 Jan 2011, 16:24
Forum: SFS2X Questions
Topic: Changing port to 443 from 9933
Replies: 11
Views: 3916

Changing port to 443 from 9933

Hello all! Is there anything special I need to do for changing the port form 9933 to 443? I believed I changed it in the Server Admin, restarted, and my Unity project cannot connect to it anymore. Obviously I have changed it in my Unity also, but I just wanted to verify that someone has already trie...
by matrix211v1
30 Dec 2010, 00:51
Forum: SFS2X C# API
Topic: Anyone have UDP issues on Windows?
Replies: 47
Views: 17285

I agree. I had to use the SmartFox2-20101130.dll to get it to connect to 2X.

The one that is packaged with the "new" build doesn't work. I downloaded it 29/12/2010
by matrix211v1
29 Dec 2010, 18:04
Forum: .Net / Unity3D API
Topic: Unity 3.0 Locks up
Replies: 1
Views: 3396

Unity 3.0 Locks up

Hello All!

Using the 1.2.7, I can connect once, but when I try to run the Unity 3.0 again, it locks up Unity 3.0. I have created a small 112k project if someone can take a peek at it and let me know what I am doing wrong.

Thanks!

http://simpson3d.com/smartfoxserver/SmartFoxTest.zip
by matrix211v1
19 Dec 2010, 19:48
Forum: .Net / Unity3D API
Topic: OnUserVariablesUpdate
Replies: 2
Views: 2339

Thomas:

You are correct. That was the problem. I actually tried to delete the post but you replied to it too fast. Now I need to figure out how to open the hashtable that was sent.

Thanks!
James
by matrix211v1
19 Dec 2010, 19:11
Forum: .Net / Unity3D API
Topic: OnUserVariablesUpdate
Replies: 2
Views: 2339

OnUserVariablesUpdate

The ONLY issue I am currently having is "OnUserVariablesUpdate". I am calling "SetUserVariables" and that is being populated, verified using the SFS Admin utility and I am subscribed to the Event: private void SubscribeEvents() { Debug.Log("****************=...
by matrix211v1
20 Oct 2010, 15:41
Forum: RedBox
Topic: SmartVideoConference FLA
Replies: 6
Views: 5300

Solved

I'm such an idiot sometimes. Basically I needed to have 2 people in the room in order for the video to work.

Works great by the way.

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