Search found 48 matches
- 03 Feb 2011, 08:17
- Forum: Server Side Extension Development
- Topic: Sending screenshot from client to server
- Replies: 2
- Views: 5302
- 21 Jan 2011, 08:52
- Forum: Server Side Extension Development
- Topic: Trouble storing Spanish characters in DB
- Replies: 1
- Views: 4251
- 13 Jan 2011, 15:45
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: can i reduce the time that the user wating to connect
- Replies: 4
- Views: 6916
any updates about this. we did the same and have the same problems lapo reported in the last post above. would be nice to have a solution for this, because waiting 20 seconds before connectiing is quite long and too my opinion a too long waiting time for all kind of games (20sec bluebox connection +...
- 13 Jan 2011, 08:23
- Forum: Server Side Extension Development
- Topic: Sending screenshot from client to server
- Replies: 2
- Views: 5302
Sending screenshot from client to server
Hi there, i am sending a sreenshot from the client to the server via base64. This works perfectly via the socket protocol (after increasing the MaxMsgLen param in the config). When wo do the same over the bluebox the message is never recieved by the server. (Sending compressed data and base64 does w...
- 03 Jan 2011, 10:33
- Forum: SFS2X Questions
- Topic: How to avoid loading cached data with new version
- Replies: 1
- Views: 4283
How to avoid loading cached data with new version
Hi there, this is a little bit sfs-offtopic, but maybe someone here to help ;) I want that the client data (Flash swf, Assets (images, sound, ...)) is cached by the webserver. But i want to prevent that when a new version (new swf, new assets) is deployed, that clients load the old data from their c...
- 06 Oct 2010, 13:50
- Forum: Server Side Extension Development
- Topic: Hibernate where to put classfiles?
- Replies: 4
- Views: 7893
- 04 Oct 2010, 16:20
- Forum: Server Side Extension Development
- Topic: Too much Dropped message after 500 connections
- Replies: 27
- Views: 29939
- 24 Sep 2010, 18:45
- Forum: Server Side Extension Development
- Topic: CPU Usage when acceptNewConnections
- Replies: 8
- Views: 10027
- 23 Sep 2010, 15:08
- Forum: Server Side Extension Development
- Topic: CPU Usage when acceptNewConnections
- Replies: 8
- Views: 10027
- 23 Sep 2010, 13:38
- Forum: Server Side Extension Development
- Topic: NPCs take up a connection slot?
- Replies: 2
- Views: 5156
- 12 Sep 2010, 16:39
- Forum: Server Side Extension Development
- Topic: ExtHander Queue
- Replies: 1
- Views: 3943
ExtHander Queue
The Exthander Queue in the Admin Tool is about constantly 20-30. What does this mean exactly? The client request have to be wait to be anserwed by the server? It´s about 200-250 connected users and the server responds a little bit slower. (Exthandler Threads setting in config.xml is set to 4)
- 12 Sep 2010, 16:36
- Forum: Server Side Extension Development
- Topic: CPU Usage when acceptNewConnections
- Replies: 8
- Views: 10027
- 08 Sep 2010, 17:18
- Forum: Server Side Extension Development
- Topic: Settings for: Systhandler, Exthandler, OutQueueThreads
- Replies: 1
- Views: 4290
Settings for: Systhandler, Exthandler, OutQueueThreads
<OutQueueThreads>x</OutQueueThreads> <ExtHandlerThreads>x</ExtHandlerThreads> <SysHandlerThreads>x</SysHandlerThreads> hi, can you please give some more information about this (then in the docs available). You said there a good rule for OutQueueThreads is cpu´s / 2. what about ExtHandlerThreads and...
- 08 Sep 2010, 17:09
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: Race game, multiplayer lag
- Replies: 3
- Views: 6285
- 08 Sep 2010, 13:52
- Forum: Server Side Extension Development
- Topic: CPU Usage when acceptNewConnections
- Replies: 8
- Views: 10027
CPU Usage when acceptNewConnections
Hi there,
visual vm shows me that most cpu usage (>50%) happens in it.gotoandplay.smartfoxserver.SmartFoxServer.acceptNewConnections().
Can you tell me what happens here behind the scenes? Or does it enclude further methods calls.
Best regards,
visual vm shows me that most cpu usage (>50%) happens in it.gotoandplay.smartfoxserver.SmartFoxServer.acceptNewConnections().
Can you tell me what happens here behind the scenes? Or does it enclude further methods calls.
Best regards,