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by Lapo
19 Apr 2024, 13:47
Forum: SFS2X Questions
Topic: unable to contact licenseserver
Replies: 1
Views: 15

Re: unable to contact licenseserver

Hi,
we've already replied to your email request. If there is anything else let's keep the conversation in one place. Email is probably better.
I have also edited the IP addresses you have posted to avoid web-scraping and such.

Cheers
by Lapo
17 Apr 2024, 16:02
Forum: SFS2X Questions
Topic: GraalVM support
Replies: 3
Views: 2669

Re: GraalVM support

Thanks,
we're aware of the GraalJS project and we'll look into it.

Cheers
by Lapo
16 Apr 2024, 03:40
Forum: SFS2X Questions
Topic: Concern memory patten leak possibility
Replies: 2
Views: 92

Re: Concern memory patten leak possibility

Hi,
yes that may look like a memory leak situation.

You should probably investigate, starting from your Extension code.

Cheers
by Lapo
15 Apr 2024, 14:26
Forum: SFS2X Questions
Topic: [UPDATE] SFS2X 2.20.0 is available!
Replies: 1
Views: 234

Re: [UPDATE] SFS2X 2.20.0 is available!

SmartFoxServer 2.20.0 release notes: [NEW] Updated Tomcat http server with release 9.0.87, with several bug and security fixes, and performance improvements. [NEW] Improved License Server communication with faster response times. Also the License Server is now reachable from China since the infrast...
by Lapo
15 Apr 2024, 14:24
Forum: SFS2X Questions
Topic: [UPDATE] SFS2X 2.20.0 is available!
Replies: 1
Views: 234

[UPDATE] SFS2X 2.20.0 is available!

SmartFoxServer 2.20.0 is available, as a patch for the previous version 2.19.x It provides several updates, in particular the latest Tomcat 9.0.87 which fixes several bugs and security issues. Please make sure to read the accompanying release notes in the patch itself, as the patch will reset the c...
by Lapo
15 Apr 2024, 08:20
Forum: SFS2X Questions
Topic: LogoutRequest problem
Replies: 4
Views: 171

Re: LogoutRequest problem

Update:
I've run an automated test where the client runs this loop:

1- connect
2- log in
3- wait 5 secs
4- log out
5- wait 5 secs
6- goto 2

This is done 50 times and there are no server side errors.
(SFS2X 2.19.3)

Cheers
by Lapo
15 Apr 2024, 07:22
Forum: SFS2X Questions
Topic: LogoutRequest problem
Replies: 4
Views: 171

Re: LogoutRequest problem

Thanks,
what client API are you using (platforms/version)?

Thanks
by Lapo
15 Apr 2024, 07:20
Forum: SFS2X Questions
Topic: API.leaveRoom causes "Can't remove user"
Replies: 1
Views: 253

Re: API.leaveRoom causes "Can't remove user"

Hi,
this shouldn't be of concern. If the error pops up it means that the user is no longer in the Room.

Cheers
by Lapo
09 Apr 2024, 15:20
Forum: SFS2X Questions
Topic: Configuring logger for room specific log files
Replies: 2
Views: 1422

Re: Configuring logger for room specific log files

Hi,
sorry no, that's not possible. I'd also imagine that having to open, close and write to 100s if not 1000s of log files (one per Room) would add a significant CPU overhead.

Cheers
by Lapo
08 Apr 2024, 07:55
Forum: SFS2X Questions
Topic: Adapting Unity Shooter example to Ready Player Me: avatar skins
Replies: 4
Views: 226

Re: Adapting Unity Shooter example to Ready Player Me: avatar skins

Reading up, I'll use proper nomenclature: 1. Sending SFSObject containing the Ready Player Me URL for that user with Player (CombatPlayer). - Appears to need also server-side code to process that variable - that variable can't currently be found client side in the data object. Seems the most ideal ...
by Lapo
05 Apr 2024, 16:41
Forum: SFS2X Questions
Topic: UUID and JSON - SELECT SQL
Replies: 5
Views: 163

Re: UUID and JSON - SELECT SQL

If this UUID is stored as a String I see no problem in using it. Otherwise if it uses some kind of DB-specific type it can be a problem, because our API only support a subset of types that are common among different DBs.

Cheers
by Lapo
05 Apr 2024, 09:19
Forum: SFS2X Questions
Topic: UUID and JSON - SELECT SQL
Replies: 5
Views: 163

Re: UUID and JSON - SELECT SQL

Hi, a UUID or JSON are essentially text, if you store them as such in the DB there should be no problems. If you're expecting these objects to translate to specific Java objects auto-magically then the answer is no, but you can always query the database directly via JDBC. Take a look here, for insta...
by Lapo
04 Apr 2024, 13:54
Forum: SFS2X Questions
Topic: How to publish my server?
Replies: 1
Views: 108

Re: How to publish my server?

Hi, you can use a virtual private server (VPS) from any of the vendors out there (Linode, Bluehost, Godaddy... and hundreds more), and install SmartFoxServer 2X there. Or you can use our cloud service, Overcast , which provides pre-installed dedicated SFS2X servers in all major world regions: https:...
by Lapo
04 Apr 2024, 13:50
Forum: SFS2X Questions
Topic: PING_PONG Request 500ms - But the network weather is fine!
Replies: 3
Views: 169

Re: PING_PONG Request 500ms - But the network weather is fine!

30 players in an FPS can be taxing for clients, depending on the update rate your application uses and especially using TCP. All of the player movement updates should be done via UDP. We have a specific tutorial on this subject (built in Unity) here: https://docs2x.smartfoxserver.com/ExamplesUnity/s...
by Lapo
03 Apr 2024, 07:15
Forum: SFS2X Questions
Topic: Adapting Unity Shooter example to Ready Player Me: avatar skins
Replies: 4
Views: 226

Re: Adapting Unity Shooter example to Ready Player Me: avatar skins

TL;DR: Can I send the RPM avatar URL from the Unity side as a network method, call to load the avatar skin, or does this need to go through the Shooter java extension?

What is a "network method" exactly? I've never heard that before.

Thanks

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