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by Lapo
23 Nov 2020, 15:04
Forum: SmartFoxServer 1.x Discussions and Help
Topic: SmartFoxServer 1.6.18
Replies: 1
Views: 22

Re: SmartFoxServer 1.6.18

Hi,
no there's no relation with the update. The error simply indicates that a client is sending messages that contain unknown commands.
It could be that these clients are web bots probing online services, or it could be some kind of spam attack if the error occurs very often.

Cheers
by Lapo
23 Nov 2020, 08:25
Forum: SFS2X C# API
Topic: Accessing "Session" data on client.
Replies: 1
Views: 44

Re: Accessing "Session" data on client.

Hi, in the post-process plugin the LoginData parameter contains an SFSObject called clientOutGoingData . You can populate this with whatever data you want to send to client in the Login response. From client the SFSEvent.LOGIN event contains a data parameter which is the SFSObject populated on the s...
by Lapo
22 Nov 2020, 14:49
Forum: SFS2X Questions
Topic: Multiple Email Accounts
Replies: 3
Views: 16

Re: Multiple Email Accounts

Hi,
I am not sure what you mean by multiple accounts. From the server side you need one valid SMTP server to send emails to client. Adding multiple SMTP servers would be kind of strange because an email can be sent from one SMTP at a time. So what's the use of multiple SMTP servers? Fail-over?

Thanks
by Lapo
20 Nov 2020, 17:13
Forum: SmartFoxServer 1.x Discussions and Help
Topic: Database Manager
Replies: 1
Views: 94

Re: Database Manager

Hi, when you use "Grow" the "maximum active connection" limit is ignored and connections will grow indefinitely (until there's memory available, or you hit the connection limit of the DB). The "idle connections" limit is still working though. Which means that there will...
by Lapo
20 Nov 2020, 08:21
Forum: SFS2X Questions
Topic: SignUpAssistantComponent PostProcessPlugin Question
Replies: 2
Views: 15

Re: SignUpAssistantComponent PostProcessPlugin Question

Hi,
thanks for pointing this out. There is indeed a missing line in the example :?
It should look like this instead:

Code: Select all

int age = params.getInt('age');
if (age < 18)
{
   ...
}


We'll fix the code snippet in the docs.

Cheers
by Lapo
20 Nov 2020, 08:16
Forum: SFS2X Questions
Topic: Java Extension Create Game Room
Replies: 1
Views: 13

Re: Java Extension Create Game Room

Hi,
it's the name of your request, which is arbitrary. In other words, any string you want :)
Check the example in the documentation here:
http://docs2x.smartfoxserver.com/Extens ... uick-start

Hope it helps
by Lapo
20 Nov 2020, 08:13
Forum: SFS2X Questions
Topic: Multiple Email Accounts
Replies: 3
Views: 16

Re: Multiple Email Accounts

Hello,
if you mean for sending emails... yes you can only specify one SMTP server with the relative user account.

Cheers
by Lapo
17 Nov 2020, 07:52
Forum: SFS2X Questions
Topic: Room auto remove config not working
Replies: 1
Views: 8

Re: Room auto remove config not working

Hi,
what version of SFS2X are you running?

Thanks
by Lapo
16 Nov 2020, 15:47
Forum: SFS2X Questions
Topic: Making MMOItems move
Replies: 5
Views: 201

Re: Making MMOItems move

They happen over TCP.
If you want to use UDP, don't use ItemVariables and instead send custom Extension messages that include an ID referencing the MMOItem.

Cheers
by Lapo
16 Nov 2020, 11:07
Forum: SFS2X Questions
Topic: No Persistence provider for EntityManager named comEncurioGamingUnit
Replies: 1
Views: 13

Re: No Persistence provider for EntityManager named comEncurioGamingUnit

Hi, the error is related to JPA / Hibernate. It looks like the server code uses these technologies and some components are missing. Unfortunately we can't help you that much because this is very specific to the server-side deployment, and not much to SFS itself. In other words, the issue is with JPA...
by Lapo
13 Nov 2020, 16:21
Forum: SFS2X Questions
Topic: Making MMOItems move
Replies: 5
Views: 201

Re: Making MMOItems move

Looks like we mean different things... what i mean MMOItem-Variables are working. API.setMMOItemPosition() sets the items position, but the client only receives the position ONCE, when it ENTERS the AOI. When that item already exists in the AOI, the player in which AOI it is in wont receive any oth...
by Lapo
13 Nov 2020, 09:16
Forum: SFS2X Questions
Topic: Making MMOItems move
Replies: 5
Views: 201

Re: Making MMOItems move

Sorry, something is not very clear. You said: And i set my variables like this. It works great, i receive those on my client regulary. but then you also said: In my case i need to update the mmoitems position, and it works... but only once, which sucks if the item exists and is already in the aoi of...
by Lapo
10 Nov 2020, 21:22
Forum: SFS2X Questions
Topic: Sending events from external Server?
Replies: 4
Views: 165

Re: Sending events from external Server?

Ok, that's clearer. Thanks. If I do HTTP-requests from a SFS2X extension (to the old backend), how can I ensure these requests don't block the SFS2X server? Should I use a specific threading model? Not really. SFS2X already provides a flexible threading model that can support a more demanding use ca...
by Lapo
09 Nov 2020, 08:30
Forum: SFS2X Questions
Topic: Sending events from external Server?
Replies: 4
Views: 165

Re: Sending events from external Server?

Hello, Hi all, we're currently migrating from an ordinary HTTP-based game server (non-realtime) to SFS2X. To make the transition easy, we want to keep us much of the old code as possible by using a custom extension that accepts the extension calls and passes them to the old HTTP interface, then conv...
by Lapo
09 Nov 2020, 08:22
Forum: SFS2X Questions
Topic: I have a memory leak because the SFSRoom object is not deleted
Replies: 1
Views: 99

Re: I have a memory leak because the SFSRoom object is not deleted

Hi, My smartfox2x server is having a memory leak. Memory only increased, not cleaned. When I test with VisualVM I notice the number of SFSRoom objects does not decrease when I remove the game room (I checked on the admin tools page). Room objects take up very little space in memory. That could be th...

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