Search found 7 matches
- 15 Jan 2018, 17:52
- Forum: SFS2X Questions
- Topic: createGame throw NullPointerException
- Replies: 3
- Views: 6035
Re: createGame throw NullPointerException
Sure. java.lang.NullPointerException at java.util.concurrent.ConcurrentHashMap.get(ConcurrentHashMap.java:936) at java.util.concurrent.ConcurrentHashMap.containsKey(ConcurrentHashMap.java:964) at com.smartfoxserver.v2.entities.managers.SFSRoomManager.containsRoom(SFSRoomManager.java:469) at com.smar...
- 14 Jan 2018, 14:27
- Forum: SFS2X Questions
- Topic: createGame throw NullPointerException
- Replies: 3
- Views: 6035
createGame throw NullPointerException
Hi! When i try to create Game room from extension with following settings, SmartFoxServer.getInstance().getAPIManager().getGameApi().createGame throws NullPointerException. Why? CreateRoomSettings.RoomExtensionSettings extensionSettings = new CreateRoomSettings.RoomExtensionSettings( "main_exte...
- 08 Jan 2018, 10:43
- Forum: Server Side Extension Development
- Topic: Close Game Room
- Replies: 3
- Views: 5972
Re: Close Game Room
Hi Lapo.
I need somehow to prevent players to join room when some conditions went true. And i think 'setActive' will fit my requirements.
But you said that room will become 'inactive', it means that this room will not receive any events/requests?
Thanks!
I need somehow to prevent players to join room when some conditions went true. And i think 'setActive' will fit my requirements.
But you said that room will become 'inactive', it means that this room will not receive any events/requests?
Thanks!
- 07 Jan 2018, 17:18
- Forum: Server Side Extension Development
- Topic: Close Game Room
- Replies: 3
- Views: 5972
Close Game Room
Hello!
How to close game room from extension to prevent players join through 'quickJoinGame' ?
How to close game room from extension to prevent players join through 'quickJoinGame' ?
- 06 Jan 2018, 18:09
- Forum: SFS2X Questions
- Topic: Few questions.
- Replies: 4
- Views: 5491
Re: Few questions.
Few more question. - Does room has 'isOpen' property? Similar to Photon isOpen property of room? Or i should manually manage this through room variable? - [ Resolved: SmartFoxServer.getInstance().getAPIManager().getGameApi().quickJoinGame ] Do we have in server side some api similar to client QuickJ...
- 06 Jan 2018, 16:39
- Forum: SFS2X Questions
- Topic: Few questions.
- Replies: 4
- Views: 5491
Re: Few questions.
Thanks for your answer, Lapo!
- 06 Jan 2018, 10:46
- Forum: SFS2X Questions
- Topic: Few questions.
- Replies: 4
- Views: 5491
Few questions.
Hello World! I'm new to SFS2X, so, i have few questions. 1) Is it a good idea to have one lobby( room ) for all players( event, for example, if my CCU is 10'000 ) in server, or i should balance them ( players ) to different lobbies( rooms ) by max count ( for example one lobby can contain maximum 20...