Search found 11 matches

by m0rr0ws0n
09 Nov 2017, 00:18
Forum: SFS2X Questions
Topic: Monster Spawning
Replies: 3
Views: 824

Re: Monster Spawning

Ok thanks. Do you have any idea how I can get the map data from Unity? I'm using the basic terrain and its sculpting tools from Unity. Sorry I'm new to this sort of thing. 8)
by m0rr0ws0n
07 Nov 2017, 03:40
Forum: SFS2X Questions
Topic: Monster Spawning
Replies: 3
Views: 824

Monster Spawning

Hello :D

I was wondering how you handle monster spawning? I have an idea where the server sends the client the monster type and position and the client spawns the monster. But how do I make the monsters move? Also, I want certain monsters to only spawn in certain areas. Is this possible?
by m0rr0ws0n
03 Oct 2017, 15:49
Forum: SFS2X Questions
Topic: How to access data in ISFSArray result?
Replies: 6
Views: 1119

Re: How to access data in ISFSArray result?

Ahh I fixed it. You have to use the equals() String method. equals() and == are two different things in Java.
by m0rr0ws0n
03 Oct 2017, 02:43
Forum: SFS2X Questions
Topic: How to access data in ISFSArray result?
Replies: 6
Views: 1119

Re: How to access data in ISFSArray result?

It's pretty weird this code doesn't work if( (result2.getSFSObject(0).getUtfString("char1") == "nochar") && (isAdded == false)) { isAdded = true; query = "UPDATE tbl_charselect SET char1 = ? WHERE Username = ?"; } if( (result2.getSFSObject(0).getUtfString("...
by m0rr0ws0n
29 Sep 2017, 19:23
Forum: SFS2X Questions
Topic: How to access data in ISFSArray result?
Replies: 6
Views: 1119

Re: How to access data in ISFSArray result?

Hi, I am not sure what you're asking for. You've already posted a code example. What are you trying to do exactly? Is something not working? Please clarify. Thanks It gives me this exception: Exception: java.lang.ClassCastException Message: com.smartfoxserver.v2.entities.data.SFSObject cannot be ca...
by m0rr0ws0n
29 Sep 2017, 11:26
Forum: SFS2X Questions
Topic: How to access data in ISFSArray result?
Replies: 6
Views: 1119

How to access data in ISFSArray result?

Can I get some sample code for this? I want to check that each value returned from a select query is "nochar". ISFSArray result2 = dbManager.executeQuery(query, new Object[] {userName}); trace(result2); if( result2.getText(0) == "nochar" && isAdded == false) { isAdded = t...
by m0rr0ws0n
23 Sep 2017, 10:01
Forum: SFS2X Questions
Topic: OnRoomJoin Event not firing
Replies: 3
Views: 791

OnRoomJoin Event not firing

I have a problem when I send a room join request it looks like I'm not getting a room join event back. The sfs Connection is ok and the server contains the room. It's just that the code inside OnRoomJoin() is not executing...any help? :o Code here: using System.Collections; using System.Collections....
by m0rr0ws0n
22 Sep 2017, 15:31
Forum: SFS2X Questions
Topic: Smartfox freezing Unity editor and...
Replies: 4
Views: 910

Re: Smartfox freezing Unity editor and...

OK I just let it run to see what would happen and eventually it goes into play mode and becomes responsive. It takes like 40 seconds to become responsive though. Any idea now what is causing it?
by m0rr0ws0n
22 Sep 2017, 15:23
Forum: SFS2X Questions
Topic: Smartfox freezing Unity editor and...
Replies: 4
Views: 910

Re: Smartfox freezing Unity editor and...

I did SmartFox.Version and it says 1.7.2. I'm using Unity 2017.1.0f3. :o
by m0rr0ws0n
22 Sep 2017, 13:49
Forum: SFS2X Questions
Topic: Smartfox freezing Unity editor and...
Replies: 4
Views: 910

Re: Smartfox freezing Unity editor and...

ALso I forgot to mention I changed this code

SceneManager.LoadScene("CharSelection");

to OnRoomjoin for testing purposes. It is usually at the very end of OnExtensionResponse().
by m0rr0ws0n
22 Sep 2017, 12:30
Forum: SFS2X Questions
Topic: Smartfox freezing Unity editor and...
Replies: 4
Views: 910

Smartfox freezing Unity editor and...

and causing scripts not to update? This seems to be what is happening for me. I go back to old code and scripts update and there are no freezes. When I go to smartfox code, it freezes and the scripts don't update. I simply followed the guides on how to get it working and wrote an extension handler f...

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