Search found 10 matches

by andersemil
13 Oct 2023, 07:20
Forum: SFS2X iPhone / iPad / OSX API
Topic: Disconnection issues on iOS
Replies: 21
Views: 36344

Re: Disconnection issues on iOS

Since iOS 14, if you try to open a connection to something on the local network, you get a runtime permission request popup. My issue was that Smartfox immediately fails to connect BEFORE the popup is shown, which makes it hard to handle. But I managed to resolve the issue myself by explicitly reque...
by andersemil
12 Oct 2023, 11:17
Forum: SFS2X iPhone / iPad / OSX API
Topic: Disconnection issues on iOS
Replies: 21
Views: 36344

Re: Disconnection issues on iOS

We're trying to connect to a server on LAN from our Unity iOS client. After calling Connect() the first time, the Connection event is thrown immediately with a success=false parameter. Then the app goes to the background and the OS popup asking for permission to connect to local devices is shown. If...
by andersemil
25 Feb 2021, 08:16
Forum: SFS2X Questions
Topic: SFS Admin Tool When Flash Becomes Obsolete
Replies: 4
Views: 8717

Re: SFS Admin Tool When Flash Becomes Obsolete

I just tried to download the AdminTool for macOS, fresh off your website, but it is not compatible with macOS Catalina / Big Sur. Please update it asap, I have no way of administrating the server currently
by andersemil
26 Jan 2017, 16:42
Forum: SFS2X Questions
Topic: Lag analytics server extension?
Replies: 3
Views: 7023

Re: Lag analytics server extension?

We just want to get a general picture of how much lag our users are experiencing. So no, we don't want to log every sample, only eg an average of lag for each session on our server. We are aware of the ping_pong event on the client side which we could use for this, but it doesnt seem to make much se...
by andersemil
26 Jan 2017, 09:10
Forum: SFS2X Questions
Topic: Lag analytics server extension?
Replies: 3
Views: 7023

Lag analytics server extension?

Hi, Is there any way of logging lag/ping time of clients on the server side? I suspect your answer involves creating a server extension but we have minimal time for this and I have not much experience with java development and zero with smartfox extensions. Any help to get us running would be very m...
by andersemil
31 Aug 2016, 08:34
Forum: SFS2X Questions
Topic: IPv6 support
Replies: 77
Views: 1323826

Re: IPv6 support

Thanks. I upgraded to 1.6.5 and now it works.
by andersemil
31 Aug 2016, 08:08
Forum: SFS2X Questions
Topic: IPv6 support
Replies: 77
Views: 1323826

Re: IPv6 support

Yes I followed the testing guideline from developer.apple.com, I created a NAT64 wifi network sharing and our app is able to contact our server via WWW, however the smartfox client fails to connect to the same server. However, I just discovered that we are using the API v1.6.0. Do you think upgradin...
by andersemil
31 Aug 2016, 06:17
Forum: SFS2X Questions
Topic: IPv6 support
Replies: 77
Views: 1323826

Re: IPv6 support

We have been rejected by Apple because our Unity smartfox client wont connect on IPv6 network. I've made sure we connect to a domain, not an IPv4 address - and added the '::' binding in server.xml and restarted daemon but this made no difference. The exception i'm getting from smartfox client: [SFS ...
by andersemil
20 Nov 2015, 13:04
Forum: SFS2X C# API
Topic: Error on Unity WebGL processing sfsObject.GetUtfStringArray
Replies: 5
Views: 11570

Re: Error on Unity WebGL processing sfsObject.GetUtfStringAr

Using SFS2X_API_CSharp_v1.6.2 and SFS2X community edition v2.9. I have two types of clients, a WebGL and a mobile build which send Object Messages containing an array of strings. Code looks like this: var dataObj = new SFSObject(); dataObj.PutUtfStringArray("qa", aa); sfs.Send(new ObjectMe...
by andersemil
19 Nov 2015, 14:31
Forum: SFS2X C# API
Topic: Error on Unity WebGL processing sfsObject.GetUtfStringArray
Replies: 5
Views: 11570

Re: Error on Unity WebGL processing sfsObject.GetUtfStringAr

This problem is not limited to JSON strings.

I always get an invalidcastexception on utfstringarray, even with simple text strings.

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