Search found 5 matches

by exception
22 Apr 2020, 03:53
Forum: SFS2X Questions
Topic: Reload model classes
Replies: 1
Views: 5494

Reload model classes

I've been reading on why model classes will need to be deployed to __lib__ for classes to be shared across extensions loaded with different ClassLoaders (be it using Singleton or getter/setter). I think I understand. I just like to know does it mean I have to restart the server every time I make cha...
by exception
22 Sep 2016, 13:12
Forum: SFS2X Java / Android API
Topic: Failed to create a selector
Replies: 4
Views: 11992

Re: Failed to create a selector

OK, somehow I found it was because an unsupported feature in the Multi-OS Engine https://multi-os-engine.org . And it was supposed to be fixed. I'm now testing their OSS version and I got the following error. I'm not sure how to go about debugging it and see where the problem is [New I/O client work...
by exception
01 Jul 2016, 03:03
Forum: SFS2X Java / Android API
Topic: Failed to create a selector
Replies: 4
Views: 11992

Re: Failed to create a selector

Thanks for the reply. I'm pretty sure it is not a firewall or server issue. I'm able to connect to the server with an Unity client, also able to connect with libgdx in android and desktop mode. Just somehow it does work in iOS!!! I guess I'll try asking the libgdx community then... Any one here uses...
by exception
30 Jun 2016, 09:23
Forum: SFS2X Java / Android API
Topic: Failed to create a selector
Replies: 4
Views: 11992

Failed to create a selector

I'm trying to use libgdx (so I use java API for iOS) with smartfoxserver. I got android and desktop running fine ( able to connect to and login to a localhost smartfoxserver), but been having this problem on iOS On the client I'm seeing this error: sfs2x.client.core.sockets.TCPSocketLayer - TCPSocke...
by exception
20 Sep 2015, 10:53
Forum: SFS2X Questions
Topic: Collision Detection and Pathfinding on the server
Replies: 1
Views: 4060

Collision Detection and Pathfinding on the server

First post. Hi all! I have been playing with SmartFoxServer for a few months now with Unity as the client. I'm doing this turn-based RPG I have in mind and I like to seek some advice from the community before I move further. Basically I like to know if there are any good libraries already available ...

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