Hello! Is there a way to pin certificate/pk used for encryption negotiation[1]? So no malware can just set self-singed cert as "allowed" on user's system and snoop all https traffic.
[1]: https://en.wikipedia.org/wiki/HTTP_Public_Key_Pinning
Search found 8 matches
- 02 May 2017, 13:15
- Forum: SFS2X Questions
- Topic: Certificate pinning
- Replies: 1
- Views: 3702
- 12 Feb 2015, 10:37
- Forum: SFS2X Questions
- Topic: Room variables data race
- Replies: 4
- Views: 6931
Re: Room variables data race
Thanks! I do have Zone + Room extensions, but they using different room variables, so i just created separate locks for zone and room.
- 12 Feb 2015, 10:03
- Forum: SFS2X Questions
- Topic: Room variables data race
- Replies: 4
- Views: 6931
Re: Room variables data race
Thanks! I'll try that. How would this affect overall performance? Should i increase number of threads for Extensions?
EDIT: Also, can i create static variable in main extension for lock?
EDIT: Also, can i create static variable in main extension for lock?
- 11 Feb 2015, 15:35
- Forum: SFS2X Questions
- Topic: Room variables data race
- Replies: 4
- Views: 6931
Room variables data race
The state of the game is saved in room variables. Every time user makes some action it's sent to server extension. Extension grabs room variable, read state, increment and set some variables and store them. But, several users can increment this counter, or even one user can make multiple almost inst...
- 04 Sep 2014, 12:41
- Forum: SFS2X C# API
- Topic: Smartfox C# client in Unity crashes on Disconnect in iOS
- Replies: 2
- Views: 5769
Re: Smartfox C# client in Unity crashes on Disconnect in iOS
We mostly mitigated iOS AOT issues by incresing amount of trampolines (like this: nrgctx-trampolines=8096,nimt-trampolines=8096,ntrampolines=4048 ). From our experience this type of crashes are mostly the result of null dereference somewhere in c# code, checking for null EVERYTHING (even something t...
- 04 Sep 2014, 06:57
- Forum: SFS2X C# API
- Topic: Smartfox C# client in Unity crashes on Disconnect in iOS
- Replies: 2
- Views: 5769
Smartfox C# client in Unity crashes on Disconnect in iOS
When we disconnect from Smartfox in our OnApplicationPause method 1 in 10 times app crashes like this: Unity iPhone SF Crash.png . There is no identifiable pattern for this behavior. Thou transparent for user, because iOS don't show this type of crashes (as opposed to Android), this makes restoring ...
- 22 Jul 2014, 07:19
- Forum: SFS2X Questions
- Topic: Can't catch user disconnection
- Replies: 3
- Views: 11373
Re: Can't catch user disconnection
I'm sorry, problem has been resolved. It works as expected.
- 21 Jul 2014, 18:09
- Forum: SFS2X Questions
- Topic: Can't catch user disconnection
- Replies: 3
- Views: 11373
Can't catch user disconnection
I'm trying to catch USER_DISCONECTED event on server but nothing happens. I see in logs: 21 Jul 2014 | 17:15:00,426 | INFO | SFSWorker:Sys:3 | v2.api.SFSApi | | User disconnected: { Zone: TestZone }, ( User Name: test, Id: 11, Priv: 0, Sess: 6.6.6.6:58539 ) , SessionLen: 10144, Type: Unity And accom...