Search found 4 matches

by aubreuil
13 Jun 2013, 22:12
Forum: SFS2X Questions
Topic: rightscale and cloud server templates
Replies: 2
Views: 1031

Re: rightscale and cloud server templates

just to add am running licensed version of pro but don´t want to migrate to 2x until I sort this out as we have over 800,000 users
by aubreuil
13 Jun 2013, 21:51
Forum: SFS2X Questions
Topic: rightscale and cloud server templates
Replies: 2
Views: 1031

rightscale and cloud server templates

I have successfully deployed SFS2X to the cloud for developing a new version of an old game. Unfortunately the legacy code runs with the SmartFox Pro version, and you have no server templates for deploying that. What should I do ? Do I have to rewrite the client and sse for sfs2x or is there a simpl...
by aubreuil
13 Jun 2013, 21:27
Forum: SFS2X Questions
Topic: SmartFoxServer 2X and the RightScale platform
Replies: 38
Views: 24993

Re: SmartFoxServer 2X and the RightScale platform

I have successfully deployed SFS2X to the cloud for developing a new version of an old game. Unfortunately the legacy code runs with the SmartFox Pro version, and you have no server templates for deploying that. What should I do ? Do I have to rewrite the client and sse for sfs2x or is there a simpl...
by aubreuil
11 Jun 2013, 14:37
Forum: SFS2X C# API
Topic: Unity 3, webplayer security model and SFS2X policy server
Replies: 20
Views: 29563

Re: Unity 3, webplayer security model and SFS2X policy serve

Ive been having a similar problem with the Secirity.PrefetchSocketPolicy() call, which I couldn't even get working with the Unity API examples with SFS2X running on localhost. Turns out that to develop locally you must set your Unity project settings to "Web Player". Works fine now http://...

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