I solved two reference issues for _compress and _uncompress by including ZLib library BUT still have all of the other link errors
Any progress?
Thanks
Search found 16 matches
- 20 Jan 2017, 21:50
- Forum: SFS2X Questions
- Topic: SmartFoxClientApi - MAC Sierra - Compilation Issues
- Replies: 5
- Views: 6552
- 19 Jan 2017, 19:38
- Forum: SFS2X Questions
- Topic: SmartFoxClientApi - MAC Sierra - Compilation Issues
- Replies: 5
- Views: 6552
Re: SmartFoxClientApi - MAC Sierra - Compilation Issues
Hi and Thanks
I am working with Xcode 8
Regards
I am working with Xcode 8
Regards
- 19 Jan 2017, 11:32
- Forum: SFS2X Questions
- Topic: SmartFoxClientApi - MAC Sierra - Compilation Issues
- Replies: 5
- Views: 6552
SmartFoxClientApi - MAC Sierra - Compilation Issues
Hi I followed the instructions for setting and building the SmartFoxClientApi exactly as stated and yet I am getting undefined symbols for the smart fox component I have attached a biot of the output - if someone could tell me what may be the problem remembering that I followed the instructions as s...
- 15 Jul 2013, 10:10
- Forum: SFS2X Questions
- Topic: Max Rooms Per User
- Replies: 4
- Views: 5711
Re: Max Rooms Per User
Thanks - and you know I cant believe how many times the answer is in the documentation and it's missed. I'll make sure to check the doc as I go along building/developing.
Cheers - you have been a great help many times over....
Cheers - you have been a great help many times over....
- 15 Jul 2013, 08:34
- Forum: SFS2X Questions
- Topic: Max Rooms Per User
- Replies: 4
- Views: 5711
Re: Max Rooms Per User
Hi - thanks for your reply. I need to ask the question a different way - this is the process: 1. Login to Signup zone and register etc. 2. Once authenticated or have registered etc., logout of the SignUp zone and login to the game zone 3. Once logged into game zone, I then join ROOM_A 4. I then also...
- 15 Jul 2013, 02:21
- Forum: SFS2X Questions
- Topic: Max Rooms Per User
- Replies: 4
- Views: 5711
Max Rooms Per User
Hi, I have configured a zone with the property 'Max Rooms Per User' = 4 but when I try and login with the same username more than once, the other connection disconnects. It's as if I am not allowed to exist in the same zone more than once. Now even if I connect to a room in the same zone as username...
- 14 Jul 2013, 23:34
- Forum: SFS2X Questions
- Topic: SignUp Assistant - Activation Code Problem
- Replies: 3
- Views: 4660
Re: SignUp Assistant - Activation Code Problem
Thanks - I was thinking the same thing actually.
- 14 Jul 2013, 00:37
- Forum: SFS2X Questions
- Topic: SignUp Assistant - Activation Code Problem
- Replies: 3
- Views: 4660
SignUp Assistant - Activation Code Problem
Hi, I am testing the new signup and login assistant API in SFS2x but have an issue which I can not resolve using the actual API - I would need to develop another fix. I am using the example provided for SignUp and Login and all works very well - thanks, however, given that it is possible for the act...
- 23 May 2013, 09:05
- Forum: SFS2X Questions
- Topic: SFS, Cluster, Cloud Terracotta
- Replies: 4
- Views: 5922
Re: SFS, Cluster, Cloud Terracotta
Thanks I will take a deeper look. Cheers!
- 23 May 2013, 08:44
- Forum: SFS2X Questions
- Topic: SFS, Cluster, Cloud Terracotta
- Replies: 4
- Views: 5922
Re: SFS, Cluster, Cloud Terracotta
Thanks for this however the papers are April 2012 and they do not describe the alternative to terracotta but simply state not supported anymore - what is the alternative?
- 23 May 2013, 07:29
- Forum: SFS2X Questions
- Topic: SFS, Cluster, Cloud Terracotta
- Replies: 4
- Views: 5922
SFS, Cluster, Cloud Terracotta
Hi. I have been searching the forums only to become more and more confused. It seems that load balancing and terracotta are all non-viable options. What is SFS2X strategy to support huge MMO with very large CCU's i.e. multiple instances of SFS2X on multiple servers on geographical world wide POPs? I...
- 22 May 2013, 23:03
- Forum: SFS2X Questions
- Topic: transfer connection to different server
- Replies: 5
- Views: 7472
Re: transfer connection to different server
If we create a separate instance of the main API (server-side) class and each of these instances exist in a separate physical server running SFS2X then how do the clients know which physical server to connect to or does all of this get managed via the load balancer? Please provide a tutorial on this...
- 24 Apr 2013, 03:23
- Forum: SFS2X Questions
- Topic: SFS2X - Evaluation Questions Continued
- Replies: 1
- Views: 2989
SFS2X - Evaluation Questions Continued
Hi, I have tried virtually everything to get the AvatarChat example in SFS2x Flash working but it just freezes. I am using Flash 11 and AS3 in CS6. When you try and enter the login name, the text widget does not respond and the login button does not respond either.I have made sure that I am using th...
- 17 Apr 2013, 04:49
- Forum: SFS2X Questions
- Topic: SFS2X - Eval Question Please
- Replies: 1
- Views: 3132
SFS2X - Eval Question Please
Hi, The IOS examples are for ObjectiveC and XCode . The question I have is whether SFS2X can / does support Adobe IOS Flash AIR for IOS and Android and Blackberry?? I guess the server part in JavaSE is the most important part hence I am of the opinion that Flash AIR (as mentioned above) would be sup...
- 16 Apr 2013, 04:10
- Forum: SFS2X Questions
- Topic: SFS Real 3D Examples - Not Isometric Please
- Replies: 1
- Views: 3201
SFS Real 3D Examples - Not Isometric Please
Hi, I am still in the process of evaluating the SFS2X platform and had a couple of questions if I may: 1. Are there any examples that use REAL 3D i.e. Stage3D with SFS2X as it seems that there are mostly UNITY 3D examples 2. Will OpenSpace support REAL 3D or is it only planning to support isometric ...