//
//  RoomExtension.m
//  SFS2X
//
//  Original development by Infosfer Game Technologies Ltd. | http://www.infosfer.com.
//
//  Maintained and developed by A51 Integrated.
//  Copyright 2012 A51 Integrated | http://a51integrated.com. All rights reserved.
//
#import "RoomExtension.h"


@implementation RoomExtension

@synthesize id_ = _id;
@synthesize className = _className;
@synthesize propertiesFile = _propertiesFile;



-(id)initWithId:(NSString *)id_ className:(NSString *)className {
	if((self = [super init])) {
		self.id_ = id_;
		self.className = className;
		self.propertiesFile = @"";
	}
	
	return self;
}

+(id)extensionWithId:(NSString *)id_ className:(NSString *)className {
	
	RoomExtension *extension = [[RoomExtension alloc] initWithId:id_ className:className];
	
	return extension;
}

@end
