//
//  PacketReadState.m
//  SFS2X
//
//  Original development by Infosfer Game Technologies Ltd. | http://www.infosfer.com.
//
//  Maintained and developed by A51 Integrated.
//  Copyright 2012 A51 Integrated | http://a51integrated.com. All rights reserved.
//

#import "PacketReadState.h"

NSInteger const PacketReadState_WAIT_NEW_PACKET = 0;
NSInteger const PacketReadState_WAIT_DATA_SIZE = 1;
NSInteger const PacketReadState_WAIT_DATA_SIZE_FRAGMENT = 2;
NSInteger const PacketReadState_WAIT_DATA = 3;