Changing maxU at runtime

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BigFIsh
Posts: 1698
Joined: 25 Feb 2008, 19:26
Location: New Zealand

Changing maxU at runtime

Postby BigFIsh » 09 Nov 2009, 00:37

(This had been discussed here)

I'm sure it would be nice for some people if it was possible to modify maxU at runtime after room creation.

A possible scenario: The host can modify the game to increase the number of users to allow more people to join. This can be common when a game room could be used for multiple games (with different options/settings between each one). For example, a game type only requires 2 players where other game type could require 4 players (i.e. team)

Having to re-create a room for each game type will make it difficult to maintain same players.
Smartfox's forum is my daily newspaper.
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Lapo
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Location: Italy

Postby Lapo » 09 Nov 2009, 09:29

Sure, this feature will be part of the next major update. Rooms will be alot more flexibile, with additional features and modifiable properties at runtime.
Stay tuned :)
Lapo
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BigFIsh
Posts: 1698
Joined: 25 Feb 2008, 19:26
Location: New Zealand

Postby BigFIsh » 09 Nov 2009, 18:21

Sweeett!! :D
Smartfox's forum is my daily newspaper.

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