Improvement to private chat functionality.

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marsoups
Posts: 167
Joined: 14 Apr 2008, 03:30

Improvement to private chat functionality.

Postby marsoups » 29 Oct 2009, 01:45

Here are a few suggestions I have for the private chat functionality.

First of all, when you send a private message to another player, this private message is returned to the person who sent the message. While sometimes it's nice to be sure that your message was definitely sent, it means the programmer needs to keep a cache of the most recent conversation to make sure that is something that they actually said. It's most conveniant to simply display the text immediately.. Maybe there should be a way to turn this off so don't need the message to come back to the person who's sending the private message..

If a player sends a private message, and then this player goes into another room, we won't know if the player is still online or not if this is not a buddy of the player. Then, when the player logs out, and logs in again, their ID has changed... So maybe it would be easier to be sending the buddy's username rather than their ID ? Would save a lot of programming time for developers that's for sure. If they are buddies' then it's easier as you can check on the buddy list to see if they're online or get their latest user id.

Just some thoughts :)

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