finding out if server has finish sending me the map.

Post here your questions about the OpenSpace 2.x or notify bugs and suggestions.

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HHJsyndrome
Posts: 23
Joined: 05 Oct 2010, 09:28

finding out if server has finish sending me the map.

Postby HHJsyndrome » 16 Mar 2011, 09:20

Hi, I would like to find out how to go about creating a preloader for openspace.

Right now I have the game up on a server and I can play my game online, but there is no preloader when I enter the next map or things like that so user don't know if the program is loading or the program hanged.

I would like to find out how can I make my own preloader, because I am new to the web stuff and I don't know how to check the packets so that I know that the server has finished sending me the map for my virtual world.

Any help on how to go about doing this or sources will be gladly appreciated. :)
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Bax
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Postby Bax » 16 Mar 2011, 11:54

OpenSpace already provides a number of events related to map loading progress and completion. Check the API documentation.
Paolo Bax
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HHJsyndrome
Posts: 23
Joined: 05 Oct 2010, 09:28

Postby HHJsyndrome » 17 Mar 2011, 03:39

Oh yes thank you, I must have missed it. :oops:

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