we had developed a multiplayer game by using smart fox server basic for iphone and flash and the game controller is in dot net, Recently we find an issue that "Game of one room get stuck when any other room gets deleted",this problem come 2 weeks before and before that the game was working properly,I have tested from our side but i am not able to find the root cause of that problem.
I'd appreciate any small help .Please be free to ask any thing related to code
Post here all your questions related with SmartFoxServer .Net/Unity3D API
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