Search found 4322 matches

by Bax
28 Nov 2017, 08:57
Forum: SFS2X C# API
Topic: [SOLVED] Not getting any Debug.Log or print messages after connection
Replies: 5
Views: 79

Re: [SOLVED] Not getting any Debug.Log or print messages after connection

Ouch, didn't notice it in your first code snippet. Sorry.
by Bax
27 Nov 2017, 07:59
Forum: SFS2X C# API
Topic: [SOLVED] Not getting any Debug.Log or print messages after connection
Replies: 5
Views: 79

Re: Not getting any Debug.Log or print messages after connection

Very hard to guess what might be going on here.
What I noticed is that you call the Connect method before adding the SFSEvent listeners.
Can you reverse that? Any difference?
by Bax
27 Oct 2017, 13:53
Forum: SFS2X Questions
Topic: Service name of smartfox
Replies: 3
Views: 91

Re: Service name of smartfox

We'd be happy to feature your game in our showcase and social networks.
Can you send us an email with some information about it?
The info we usually collect are listed at the bottom of this page: http://www.smartfoxserver.com/showcase#submit
Thank you.
by Bax
27 Oct 2017, 09:37
Forum: SFS2X Questions
Topic: Service name of smartfox
Replies: 3
Views: 91

Re: Service name of smartfox

Are you sure this is related to SmartFoxServer? Because in your scenario SFS is not a 3rd party service. In fact we are not managing your accounts: you do it on your own using SFS in the middle to communicate with the DB. But SFS is a product, not a service. In fact we don't have access to those acc...
by Bax
27 Oct 2017, 09:29
Forum: SFS2X HTML5 / JavaScript API
Topic: SFX JS 1.7.6 exception
Replies: 1
Views: 97

Re: SFX JS 1.7.6 exception

When a disconnection occurs, the internal lag monitor is destroyed, so the enableLagMonitor(false) is not needed. In any case this shouldn't do any harm. Did you try to reproduce the issue with our simple Connector example (just adding the login and lag monitoring parts)? This could let us better un...
by Bax
03 Oct 2017, 06:44
Forum: SFS2X Questions
Topic: SFS admin tool not working
Replies: 3
Views: 97

Re: SFS admin tool not working

Try clearing the browser's cache. There's a chance it is loading an older version.
by Bax
28 Sep 2017, 16:51
Forum: SFS2X HTML5 / JavaScript API
Topic: SFS2X with Webpack
Replies: 9
Views: 363

Re: SFS2X with Webpack

First of all I'd suggest to test with our official API, instead of making changes to the minified version. If the problem persist, then we can try to understand what is going on with ZLib. If it is not an issue, could you contact us by email? So we can send you the still pre-release version with the...
by Bax
27 Sep 2017, 09:27
Forum: SFS2X Questions
Topic: after purchase
Replies: 1
Views: 79

Re: after purchase

We already replied vie email and activated your license.
by Bax
26 Sep 2017, 16:02
Forum: SFS2X Questions
Topic: api to licenses
Replies: 4
Views: 151

Re: api to licenses

We don't have this kind of API. You will need to manage your license codes separately.
by Bax
26 Sep 2017, 13:51
Forum: SFS2X Questions
Topic: api to licenses
Replies: 4
Views: 151

Re: api to licenses

Hello.
Can you better explain the use case scenario?
Thanks.
by Bax
15 Sep 2017, 13:37
Forum: SFS2X HTML5 / JavaScript API
Topic: SFS2X with Webpack
Replies: 9
Views: 363

Re: SFS2X with Webpack

You are right, we are including the DataStream library directly, so it seems we can comment its last lines.
If you contact us by email, we can send you a pre-release version you can test.
by Bax
15 Sep 2017, 12:03
Forum: SFS2X HTML5 / JavaScript API
Topic: SFS2X with Webpack
Replies: 9
Views: 363

Re: SFS2X with Webpack

It is really difficult to understand what is going on. The reason is that we don't have direct control over the code output, because our source code goes through a number of steps (including Babel and more) which build the final API. In fact the code you are showing is nowhere in our source code.
by Bax
14 Sep 2017, 12:41
Forum: SFS2X HTML5 / JavaScript API
Topic: SFS2X with Webpack
Replies: 9
Views: 363

Re: SFS2X with Webpack

From a very fast search in Google I got this link, where it seems they address how to deal with standalone libraries like our API:
https://webpack.github.io/docs/library- ... rnals.html
It refers to the older version of webpack, but maybe they have a similar mechanism in the newer one.
by Bax
14 Sep 2017, 12:32
Forum: SFS2X HTML5 / JavaScript API
Topic: SFS2X with Webpack
Replies: 9
Views: 363

Re: SFS2X with Webpack

I'm not familiar with webpack, but... why don't you go the easy way by just importing the API JS file in your main HTML file?
Quick and easy and immediately working... or at least it should, unless webpack interferes in other ways.
by Bax
11 Sep 2017, 14:57
Forum: SFS2X Questions
Topic: Unity WebGL - SFS 2.13 - WebSockets disconnect
Replies: 34
Views: 978

Re: Unity WebGL - SFS 2.13 - WebSockets disconnect

I wasn't referring to a specific case, because it is very hard to follow what your Extension does. In any case we are not sure of the consequences of stopping a thread abruptly. There's a chance that some garbage remains in Jetty (which takes care of websocket communication) and when you send the ne...

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