Search found 19 matches
- 28 May 2012, 07:26
- Forum: Server Side Extension Development
- Topic: pubMsg event in room level extension
- Replies: 2
- Views: 6842
Re: pubMsg event in room level extension
We want to log the chat in the game room but we reuse the same room names again when the matches end so we need to give the log the name of the room + the time it was created. Then from the zone level this information to decide in which file to log. But now I solved this problem, I memorize the time...
- 24 May 2012, 15:59
- Forum: Server Side Extension Development
- Topic: pubMsg event in room level extension
- Replies: 2
- Views: 6842
pubMsg event in room level extension
Hi,
it is possible to intercept the pubMsg event in a room level extension? Specifically in a game room extension? sfx1 latest version
thanks
Roberto
it is possible to intercept the pubMsg event in a room level extension? Specifically in a game room extension? sfx1 latest version
thanks
Roberto
- 04 Mar 2011, 10:27
- Forum: SmartFoxBits for SFS 2X
- Topic: Intercept LoginBox request
- Replies: 8
- Views: 19008
I'll have to necessarily do so. But I think in your next release you should add a boolean to the loginbox to exclude the send of the login request so that we can make only our request or may be add a parameter of type function to be called before the sent so could be possible modify the username and...
- 04 Mar 2011, 08:38
- Forum: SmartFoxBits for SFS 2X
- Topic: Intercept LoginBox request
- Replies: 8
- Views: 19008
Yes, I checked the flash documentation, KEY_DOWN cancelable = true in AIR, false in Flash Player; in AIR, canceling this event prevents the character from being entered into a text field. KEY_UP cancelable = false; there is no default behavior to cancel. I also checked the TextEvent.TEXT_INPUT event...
- 03 Mar 2011, 11:48
- Forum: SmartFoxBits for SFS 2X
- Topic: Intercept LoginBox request
- Replies: 8
- Views: 19008
- 01 Mar 2011, 17:34
- Forum: SmartFoxBits for SFS 2X
- Topic: Intercept LoginBox request
- Replies: 8
- Views: 19008
Intercept LoginBox request
Hi, I'm trying smartfoxbits and I've implemented a custom login with the extension. I just have a little problem with the password because we have MD5 hashed password in our database. So the problem is that I have to hash the password the user inputs before it's sent to the extension because then th...
- 23 Feb 2011, 07:55
- Forum: SmartFoxBits for SFS 2X
- Topic: private message shown as a password ****
- Replies: 1
- Views: 10424
private message shown as a password ****
Hi, I'm studying the Smartfoxbits for sfs2x as3. I'm now trying the userlist private chat feature but something strange happens. When i wrote a private msg it appears in the textarea just like a password with * instead of chars.
Like this:
a:
*****
Any suggestions?
Like this:
a:
*****
Any suggestions?
- 22 Feb 2011, 09:51
- Forum: SmartFoxBits for SFS 1.x
- Topic: Component missing
- Replies: 4
- Views: 15823
- 22 Feb 2011, 08:26
- Forum: SmartFoxBits for SFS 1.x
- Topic: Component missing
- Replies: 4
- Views: 15823
I've the same problem. I checked the version, I also tried to open an As2 fla but nothing appear. I see the extension in the extension manager but not in flash. I'm using flash cs5, I've downloaded the smartfox 2x version. I also looked in the flash directory but I can't find nothing regarding smart...
- 05 Nov 2010, 13:35
- Forum: Server Side Extension Development
- Topic: putting users in rooms make a lot of them disconnected
- Replies: 4
- Views: 7570
putting users in rooms make a lot of them disconnected
Hi, we have developed the tournment version of a burraco card game turn-based. We have a server-side extension that automatically create the tournment rounds. When a referee click a "start turn" button the extension make a loop in which it creates the game room and put inside users then pr...
- 07 May 2010, 14:49
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: spectator switched event question
- Replies: 1
- Views: 4017
spectator switched event question
If I'm not wrong the onSpectatorSwitched event is sent only to the user that required to be switched, the onUserCountChange event is sent only if the number of user + spectator in a room change. We have a feature in our game that show you who is watching your match, how I can be notified when anothe...
- 05 Aug 2009, 09:43
- Forum: Features Wish List
- Topic: dropped message priority
- Replies: 1
- Views: 5989
dropped message priority
I think could be useful to have a sort of priority in messages. in this way you could assign to single message a priority of importance and then the server could drop the messages accordingly. So for example if there are a lot "move message" and some "command message" the server ...
- 24 Jul 2009, 14:32
- Forum: Server Side Extension Development
- Topic: problem with mysql connection
- Replies: 1
- Views: 4585
problem with mysql connection
Hi, I have this in the config file of smartfoxserver <Zone name="communicationTest"> <Rooms> <Room name="login" maxUsers="50" isPrivate="false" isTemp="false" limbo="true" autoJoin="true" /> <Room name="lobby" maxUsers=&...
- 11 May 2009, 14:41
- Forum: Server Side Extension Development
- Topic: extension roomVariableUpdate notification
- Replies: 1
- Views: 4502
extension roomVariableUpdate notification
We create a game room with some variable defined and a game extension, then the zone extension, where the room is, set another room variable. How can the game extension been notified when this happen? I didn't find an internal event roomVariableUpdated or something similar... otherwise there is a wa...
- 05 Feb 2009, 17:15
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: MYSQL connector errors
- Replies: 3
- Views: 11838
same problem...
I've done: installed wamp server created a mysql db installed the mysql-connector-java-5.1.6-bin.jar in C:\Program Files\SmartFoxServerPRO_1.6.5\jre\lib used this config.xml ... <Zone name="mySqlDb" customLogin="false" buddyList="20"> <Rooms> <Room name="MainRoom&q...