Search found 29 matches
- 08 Mar 2021, 21:48
- Forum: SFS2X Questions
- Topic: Error deploying web application archive
- Replies: 3
- Views: 3857
Re: Error deploying web application archive
Hi, we tried deploying the bugsnag.jar and noticed similar errors related to the Tomcat startup. Unfortunately we have no idea why this happens as we don't know this product (bugsnag) and have no idea of what it does. It seems to interfere with Tomcat's boot, but without more details it's pretty ha...
- 02 Mar 2021, 22:16
- Forum: SFS2X Questions
- Topic: Error deploying web application archive
- Replies: 3
- Views: 3857
Error deploying web application archive
We've recently begun the process of updating our servers to the new SmartFoxServer version, however we've immediately run into an issue. After updating to the newest version, the server fails to start and throws various errors: https://pastebin.com/KjmE9JSd After doing some testing to try and fix th...
- 19 Apr 2019, 13:21
- Forum: SFS2X C# API
- Topic: RoomList not updating
- Replies: 2
- Views: 4571
Re: RoomList not updating
Lapo wrote:Hi,
thanks for reporting.
Can you tell us the SFS2X version you're using and the API platform and version?
Thanks
I'm using SFS2X 2.13.3, and the Unity/C# API v1.7.11a.
- 18 Apr 2019, 22:27
- Forum: SFS2X C# API
- Topic: RoomList not updating
- Replies: 2
- Views: 4571
RoomList not updating
I'm currently experiencing an issue where the RoomList is not properly updating. The scenario is as follows: 1. Subscribe to Room Group x 2. Create new room (from server with user as owner) in Room Group x 3. Unsubscribe from Room Group x 4. Leave room and room is removed 5. Subscribe to Room Group ...
- 04 Aug 2018, 15:27
- Forum: SFS2X Questions
- Topic: Discarding UDP packet
- Replies: 1
- Views: 3646
Discarding UDP packet
There is an issue we have where some players will have their UDP port change, causing all of the UDP traffic between that client and the server to be discarded. They will still have an active TCP connection, but they don't send/receive any UDP packets, which in our game gives the player an unfair ad...
- 30 Jan 2018, 18:39
- Forum: SFS2X Questions
- Topic: Unity 2017.2.1f1 Android crash on disconnect
- Replies: 17
- Views: 20579
Re: Unity 2017.2.1f1 Android crash on disconnect
Update: I've discovered that exporting the apk using IL2CPP allows the app to function properly without crashing. The crash appears to only occur when using Mono to export.
- 30 Jan 2018, 17:38
- Forum: SFS2X Questions
- Topic: Unity 2017.2.1f1 Android crash on disconnect
- Replies: 17
- Views: 20579
Re: Unity 2017.2.1f1 Android crash on disconnect
UPDATE : we're currently not able to reproduce this. Would you be able to send us the logcat transcript of the application crash? This would at least give us an hint as to where exactly the problem is occurring. Thanks I posted the logcat output in a previous reply: 01-23 10:52:51.823 3856 3924 E U...
- 24 Jan 2018, 19:18
- Forum: SFS2X Questions
- Topic: Unity 2017.2.1f1 Android crash on disconnect
- Replies: 17
- Views: 20579
Re: Unity 2017.2.1f1 Android crash on disconnect
What version(s) of Android are you testing with? Have you tried testing in a simulator (running the same Android release) and see if it's also reproducible there? Unfortunately we don't have access to all possible combinations of physical devices and Android versions, as there are thousands of them...
- 24 Jan 2018, 02:23
- Forum: SFS2X Questions
- Topic: Unity 2017.2.1f1 Android crash on disconnect
- Replies: 17
- Views: 20579
Re: Unity 2017.2.1f1 Android crash on disconnect
Update: I have discovered that kicking my device from the Admin Tool, or closing the server to make the client to timeout, causes the game to disconnect successfully without crashing. The crash seems to only occur when manually disconnecting via the client.
- 23 Jan 2018, 15:48
- Forum: SFS2X Questions
- Topic: Unity 2017.2.1f1 Android crash on disconnect
- Replies: 17
- Views: 20579
Re: Unity 2017.2.1f1 Android crash on disconnect
Also to note: after updating to Unity 2017.2.1f1, in the OnUserVariablesUpdate event, the following now returns a "cannot cast from source to destination type" error when this was previously not an issue. ArrayList changedVars = (ArrayList)evt.Params["changedVars"]; I just teste...
- 23 Jan 2018, 00:26
- Forum: SFS2X Questions
- Topic: Unity 2017.2.1f1 Android crash on disconnect
- Replies: 17
- Views: 20579
Re: Unity 2017.2.1f1 Android crash on disconnect
Also to note: after updating to Unity 2017.2.1f1, in the OnUserVariablesUpdate event, the following now returns a "cannot cast from source to destination type" error when this was previously not an issue.
Code: Select all
ArrayList changedVars = (ArrayList)evt.Params["changedVars"];
- 22 Jan 2018, 22:33
- Forum: SFS2X Questions
- Topic: Unity 2017.2.1f1 Android crash on disconnect
- Replies: 17
- Views: 20579
Re: Unity 2017.2.1f1 Android crash on disconnect
UPDATE: I have tested under the latest Unity (2017.3.0f3) using Bluestacks (as Android simulator) and was not able to cause any issues when calling the manual disconnection. Have you tested on multiple devices? Is the problem reproducible at will? Thanks It happens on multiple devices. I was able t...
- 20 Jan 2018, 17:55
- Forum: SFS2X Questions
- Topic: Unity 2017.2.1f1 Android crash on disconnect
- Replies: 17
- Views: 20579
Unity 2017.2.1f1 Android crash on disconnect
After updating to Unity 2017.2.1f1, the application crashes on Android when calling the disconnect method from the client. The error log is as follows: 01-20 13:04:04.896 16412 17855 D Unity : [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Read failure at System.Net.Sockets.N...
- 25 Jun 2017, 03:21
- Forum: SFS2X Questions
- Topic: Strange UDP Issue
- Replies: 22
- Views: 21493
Re: Strange UDP Issue
Lapo wrote:Is the BlueBox feature active on client side? If they can reach the webserver they must also be able to connect via HTTP tunneling, at least.
BlueBox is disabled on the client side. I will try to to see if they can connect through it but I'd still rather get normal connections working properly.
- 22 Jun 2017, 16:45
- Forum: SFS2X Questions
- Topic: Strange UDP Issue
- Replies: 22
- Views: 21493
Re: Strange UDP Issue
The clients are using Unity on iOS and Android. The problem happens to both iOS and Android users. The users experiencing the issues are from multiple different continents with different ISPs (none of them using a mobile data connection). You mean they connect via wifi? As for the actual error it a...